//-------------------------- 3/9/2014 -- 14:57:48 ----- Processor Init: AMD (unknown), ~1.30 Ghz (timed at roughly 1.30 Ghz) FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: DirectInput enabled. Blockland v21 build 1931 Module Directory: C:/Program Files (x86)/Steam/steamapps/common/Blockland Profile Path: C:/Program Files (x86)/Steam/steamapps/common/Blockland Total Ram: 3688 MB OS: Windows 7 Professional Service Pack 1 (build 7601), 64-bit --------- Parsing Arguments --------- argc = 9 argv[2] = -noconsole argv[3] = -steam argv[4] = -window argv[5] = -width argv[6] = 800 argv[7] = -height argv[8] = 600 Parsing command line arguments: -noconsole -steam -window -width 800 -height 600 setModPaths: invalid mod path directory name: 'config' --------- Loading Common --------- setModPaths: invalid mod path directory name: 'config' Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Loading compiled script base/server/defaultAddOnList.cs. Loading compiled script base/server/defaultMusicList.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server --------------------- Initializing steamAPI... SteamAPI initialization successful, allocating steam objects Steam initialized... Steam unlock successful, will use Steam authentication Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client --------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 1280 720 32 60 0 safeModeOn = 1 fixedFrame size = 3 caption size = 22 maxWindowWidth = 1359 maxWindowHeight = 739 Setting screen mode to 1280x720x32@60hz (w)... winState.hGLRC does not exist winState.appDC does not exist winState.appWindow does not exist Creating a new window... moving window Window reactivating... Acquiring a new device context... setting pixel format Video::setDevice - activate call done Activating the OpenGL display device... Activating the OpenGL display device... (NEW) Releasing the device context... Destroying the window... OpenGLDevice::setScreenMode 1280 720 32 60 0 safeModeOn = 1 fixedFrame size = 3 caption size = 22 maxWindowWidth = 1359 maxWindowHeight = 739 Setting screen mode to 1280x720x32@60hz (w)... winState.hGLRC does not exist winState.appDC does not exist winState.appWindow does not exist Creating a new window... moving window Window reactivating... Acquiring a new device context... setting pixel format Video::setDevice - activate call done "D3D" display device not found! "Voodoo2" display device not found! OpenAL Driver Init: OpenAL Vendor: Creative Labs Inc. Version: OpenAL 1.0 Renderer: Software Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 Loading compiled script base/client/scripts/allClientScripts.cs. Activating package: CanvasCursor