This is a Blockland save file. You probably shouldn't modify it cause you'll screw it up. 1 0.898039 0.000000 0.000000 1.000000 0.898039 0.898039 0.000000 1.000000 0.000000 0.498039 0.247059 1.000000 0.200000 0.000000 0.800000 1.000000 0.898039 0.898039 0.898039 1.000000 0.749020 0.749020 0.749020 1.000000 0.498039 0.498039 0.498039 1.000000 0.200000 0.200000 0.200000 1.000000 0.392157 0.192157 0.000000 1.000000 0.901961 0.337255 0.078431 1.000000 0.749020 0.176471 0.482353 1.000000 0.384314 0.000000 0.113725 1.000000 0.129412 0.266667 0.266667 1.000000 0.000000 0.137255 0.329412 1.000000 0.101961 0.458824 0.764706 1.000000 1.000000 1.000000 1.000000 1.000000 0.078431 0.078431 0.078431 1.000000 1.000000 1.000000 1.000000 0.247059 0.921569 0.513726 0.674510 1.000000 1.000000 0.603922 0.419608 1.000000 1.000000 0.874510 0.611765 1.000000 0.956863 0.874510 0.784314 1.000000 0.784314 0.921569 0.486275 1.000000 0.537255 0.694118 0.549020 1.000000 0.556863 0.929412 0.956863 1.000000 0.694118 0.658824 0.901961 1.000000 0.874510 0.556863 0.956863 1.000000 0.666667 0.000000 0.000000 0.698039 1.000000 0.498039 0.000000 0.698039 0.988235 0.956863 0.000000 0.698039 0.000000 0.470588 0.192157 0.698039 0.000000 0.200000 0.639216 0.698039 0.592157 0.156863 0.392157 0.694118 0.549020 0.698039 1.000000 0.698039 0.847059 0.847059 0.847059 0.698039 0.098039 0.098039 0.098039 0.698039 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 Linecount 70 1x1F" -6.25 -17.75 0.1 0 1 7 0 0 1 1 1 16x16 Base" -10 -12 0.1 0 1 7 0 0 1 1 1 1x1F" -13.75 -17.75 0.1 0 1 7 0 0 1 1 1 1x1x5" -13.75 -17.75 1.7 0 0 7 0 0 1 1 1 1x4x5" -6.25 -15 1.7 0 0 7 0 0 1 1 1 1x2x5" -13 -15.75 1.7 1 0 7 0 0 1 1 1 Spawn Point" -12.75 -14.75 1.7 1 0 16 0 0 1 1 1 1x1x5" -13.25 -9.75 1.7 0 0 7 0 0 1 1 1 1x4x5" -7.5 -15.75 1.7 1 0 7 0 0 1 1 1 Wooden Door" -12 -9.75 1.7 3 0 7 0 0 1 1 0 +-EVENT 0 1 onActivate 0 Self doorOpen 1 0 +-EVENT 1 1 onDoorOpened 3000 Self doorClose 0 +-EVENT 2 1 onDoorRestricted 0 Client CenterPrint You are not permitted to operate this Door. 2 +-EVENT 3 1 onDoorRestricted 0 Self playSound doorBuzzerSound +-EVENT 4 1 onDoorBlocked 0 Client CenterPrint At least one brick and / or vehicle blocks the path through this Door. 2 +-EVENT 5 1 onDoorBlocked 0 Self playSound doorBuzzerSound +-EVENT 6 1 onDoorCloseCheck 200 Self doorCloseCheck +-EVENT 7 1 onDoorOpen 0 Self playSound doorSoundOpenAIM +-EVENT 8 1 onDoorClose 675 Self playSound doorSoundCloseAIM +-EVENT 9 1 onDoorStuckPlayer 0 Self doorOpen 0 0 +-EVENT 10 1 onDoorStuckVehicle 0 StuckVehicleSpawns respawnVehicle +-EVENT 11 1 onBlownUp 0 Self doorDestroy +-EVENT 12 1 onDoorRestore 0 Self setRendering 1 +-EVENT 13 1 onDoorRestore 600 Self doorCreate +-EVENT 14 1 onDoorLoaded 0 Self setColliding 1 +-EVENT 15 1 onDoorLoaded 0 Self setRayCasting 1 +-EVENT 16 1 onDoorLoaded 0 Self setRendering 0 1x1" -10.75 -9.75 0.5 0 0 7 0 0 1 1 1 1x1x5" -6.25 -17.75 1.7 0 0 7 0 0 1 1 1 1x1" -10.25 -9.75 0.5 0 0 7 0 0 1 1 1 1x1" -9.75 -9.75 0.5 0 0 7 0 0 1 1 1 1x2x5" -13 -8.25 1.7 1 0 7 0 0 1 1 1 1x1" -9.25 -9.75 0.5 0 0 7 0 0 1 1 1 2x3" -8.5 -9.25 0.5 0 0 7 0 0 1 1 1 1x4x5" -13.75 -9 1.7 0 0 7 0 0 1 1 1 1x3F" -7.75 -9.25 0.3 0 0 7 0 0 1 1 1 1x4x5" -9.5 -15.75 1.7 1 0 7 0 0 1 1 1 1x4x5" -13.75 -13 1.7 0 0 7 0 0 1 1 1 1x4x5" -13.75 -15 1.7 0 0 7 0 0 1 1 1 1x4x5" -7.5 -8.25 1.7 1 0 7 0 0 1 1 1 1x4x5" -6.25 -9 1.7 0 0 7 0 0 1 1 1 Double Glass Door" -6.25 -11 1.7 2 0 7 0 0 1 1 0 +-EVENT 0 1 onActivate 0 Self doorOpen 0 0 +-EVENT 1 1 onDoorOpened 3000 Self doorClose 0 +-EVENT 2 1 onDoorRestricted 0 Client CenterPrint You are not permitted to operate this Door. 2 +-EVENT 3 1 onDoorRestricted 0 Self playSound doorBuzzerSound +-EVENT 4 1 onDoorBlocked 0 Client CenterPrint At least one brick and / or vehicle blocks the path through this Door. 2 +-EVENT 5 1 onDoorBlocked 0 Self playSound doorBuzzerSound +-EVENT 6 1 onDoorCloseCheck 200 Self doorCloseCheck +-EVENT 7 1 onDoorOpen 0 Self playSound doorSoundOpenAIM +-EVENT 8 1 onDoorClose 675 Self playSound doorSoundCloseAIM +-EVENT 9 1 onDoorStuckPlayer 0 Self doorOpen 0 0 +-EVENT 10 1 onDoorStuckVehicle 0 StuckVehicleSpawns respawnVehicle +-EVENT 11 1 onBlownUp 0 Self doorDestroy +-EVENT 12 1 onDoorRestore 0 Self setRendering 1 +-EVENT 13 1 onDoorRestore 600 Self doorCreate +-EVENT 14 1 onDoorLoaded 0 Self setColliding 1 +-EVENT 15 1 onDoorLoaded 0 Self setRayCasting 1 +-EVENT 16 1 onDoorLoaded 0 Self setRendering 0 1x4x5" -11.5 -15.75 1.7 1 0 7 0 0 1 1 1 1x4x5" -9.5 -8.25 1.7 1 0 7 0 0 1 1 1 1x4x5 Window" -6.25 -13 1.7 3 0 7 0 0 1 1 1 1x1F" -11.75 -8.75 0.3 0 0 7 0 0 1 1 1 +-ITEM Dual G36Cs" 0 3 4000 1x4x5" -11.5 -8.25 1.7 1 0 7 0 0 1 1 1 1x4x5" -13.75 -11 1.7 0 0 7 0 0 1 1 1 1x1" -10.25 -9.75 1.1 0 0 7 0 0 1 1 1 4x8F" -12 -9 3.3 1 0 7 0 0 1 1 1 1x1" -10.75 -9.75 1.1 0 0 7 0 0 1 1 1 2x3" -9 -9.25 1.1 0 0 7 0 0 1 1 1 1x1F" -9.75 -8.25 3.3 0 0 7 0 0 1 1 1 1x2x5" -9 -8.25 4.7 1 0 7 0 0 1 1 1 1x1" -9.75 -9.75 1.1 0 0 7 0 0 1 1 1 1x4F" -6.25 -9 3.3 0 0 7 0 0 1 1 1 1x4F" -7.5 -8.25 3.3 1 0 7 0 0 1 1 1 16x16 Base" -10 -14 3.3 0 0 7 0 0 1 1 1 1x2" -7 -17.75 3.7 1 0 7 0 0 1 1 1 1x4x5 Window" -7.5 -15.75 4.9 2 0 7 0 0 1 1 1 1x4x2 Fence" -6.25 -17 4 3 0 7 0 0 1 1 1 1x4x5" -13.75 -9 4.9 0 0 7 0 0 1 1 1 Sliding Door" -10 -15.75 4.9 3 0 7 0 0 1 1 0 +-EVENT 0 1 onActivate 0 Self doorOpen 0 0 +-EVENT 1 1 onDoorOpened 3000 Self doorClose 0 +-EVENT 2 1 onDoorRestricted 0 Client CenterPrint You are not permitted to operate this Door. 2 +-EVENT 3 1 onDoorRestricted 0 Self playSound doorBuzzerSound +-EVENT 4 1 onDoorBlocked 0 Client CenterPrint At least one brick and / or vehicle blocks the path through this Door. 2 +-EVENT 5 1 onDoorBlocked 0 Self playSound doorBuzzerSound +-EVENT 6 1 onDoorCloseCheck 200 Self doorCloseCheck +-EVENT 7 1 onDoorOpen 0 Self playSound doorSoundSliding +-EVENT 8 1 onDoorClose 0 Self playSound doorSoundSliding +-EVENT 9 1 onDoorStuckPlayer 0 Self doorOpen 0 0 +-EVENT 10 1 onDoorStuckVehicle 0 StuckVehicleSpawns respawnVehicle +-EVENT 11 1 onBlownUp 0 Self doorDestroy +-EVENT 12 1 onDoorRestore 0 Self setRendering 1 +-EVENT 13 1 onDoorRestore 600 Self doorCreate +-EVENT 14 1 onDoorLoaded 0 Self setColliding 1 +-EVENT 15 1 onDoorLoaded 0 Self setRayCasting 1 +-EVENT 16 1 onDoorLoaded 0 Self setRendering 0 1x4x2 Fence" -8.5 -17.75 4 0 0 7 0 0 1 1 1 1x4x5" -6.25 -9 4.9 0 0 7 0 0 1 1 1 1x4x5" -13.75 -11 4.9 0 0 7 0 0 1 1 1 1x4x5" -13.75 -13 4.9 0 0 7 0 0 1 1 1 1x4x5" -7.5 -8.25 4.9 1 0 7 0 0 1 1 1 1x4x5" -12.5 -8.25 4.9 1 0 7 0 0 1 1 1 1x2F" -9 -8.25 6.3 1 0 7 0 0 1 1 1 1x4x5" -13.75 -15 4.9 0 0 7 0 0 1 1 1 1x4x5 Window" -12.5 -15.75 4.9 2 0 7 0 0 1 1 1 2x3" -9.5 -9.25 1.7 0 0 7 0 0 1 1 1 1x1" -10.75 -9.75 1.7 0 0 7 0 0 1 1 1 1x4x5" -6.25 -15 4.9 0 0 7 0 0 1 1 1 1x4x2 Fence" -12.5 -17.75 4 0 0 7 0 0 1 1 1 2x3" -10.5 -9.25 2.9 0 0 7 0 0 1 1 1 1x4x5" -10.5 -8.25 4.9 1 0 7 0 0 1 1 1 1x4x5" -6.25 -11 4.9 0 0 7 0 0 1 1 1 1x4x2 Fence" -13.75 -17 4 1 0 7 0 0 1 1 1 1x1" -10.25 -9.75 1.7 0 0 7 0 0 1 1 1 1x4x5" -6.25 -13 4.9 0 0 7 0 0 1 1 1 1x4x2 Fence" -10.5 -17.75 4 0 0 7 0 0 1 1 1 1x1" -10.75 -9.75 2.3 0 0 7 0 0 1 1 1 1x2" -7 -17.75 4.3 1 0 7 0 0 1 1 1 16x16 Base" -10 -12 6.5 0 0 7 0 0 1 1 1 2x3" -10 -9.25 2.3 0 0 7 0 0 1 1 1