package RVLockPackage { function RVVehicle::onCollision(%this, %obj, %col, %pos, %vel) { if(%obj.locked && %col.getType() & $TypeMasks::PlayerObjectType) { return; } else { if(!%obj.owner) %obj.owner = %col.client.bl_id; } parent::onCollision(%this, %obj, %col, %pos, %vel); } }; activatepackage(RVLockPackage);