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Messages - bobcat

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1
Gallery / Re: Diggy's Metropolis Server
« on: April 14, 2011, 05:20:51 PM »
Hello, I have starte d regularly playing on your server. It was great, until people started lighting EVERYTHING on fire, and chasing all the other players with the flamethrower. Im not really sure what rpg elements the flamethrower was supposed to encompass, but i think it should just be removed from the server. Two players, pressme and Deion have lit two complete lots and the entire bank entrance on fire, as well as other random bricks. You can trust me in saying that if you dont do something about it you will lose your community VERY quickly. I realize that killing is and should be a part of an rpg, but i am fairly certain that random, unsolicited, unprofitable, and supremely REPETITIVE killing is not. they literally stand at your spawn and kill you.

2
General Discussion / Re: Fixing the brick textures.
« on: April 25, 2010, 05:07:32 PM »
All you gotta do is repost the bottom edge pic. If you stop complaining and do it then you dont have to worry about precious bumps.

3
General Discussion / Re: Fixing the brick textures.
« on: April 25, 2010, 04:55:59 PM »
For some reason the top link doesnt work for me. All the rest do though.

4
Faces, Decals, Prints / Re: Darth Maul
« on: August 25, 2009, 11:28:34 PM »
i second that, skele

5
Faces, Decals, Prints / Re: face_steampunk
« on: August 25, 2009, 11:26:48 PM »
download added.

6
Faces, Decals, Prints / Re: Darth Maul
« on: August 24, 2009, 02:06:57 PM »
i think all it needs is a hood to be complete. is there any way to model other hats so they are selectable in the menu? i know there was an army hats addon, but you had to memorize about 15 names of different hats to type.

7
Suggestions & Requests / collapsable mech.
« on: August 24, 2009, 01:45:41 AM »
yes, another dork asking for a mech. i think it would be cool to have a mech that has wheels on its ankles and (inverted) knees, so that the pilot could press crouch and the mech would collapse, allowing it to drive like a car/ move faster. maybe where the legs move to where the guns are on the light mech, and the guns rotate to the top to make a turret type thing. just a thought.

8
Faces, Decals, Prints / Re: Bandit Face!
« on: August 24, 2009, 12:46:26 AM »
hmm well in my measly opinion, i think if it had some kind of folds in the bandana, it would be great. other than that, its fine.

9
Faces, Decals, Prints / Re: face_steampunk
« on: August 23, 2009, 03:57:12 PM »
careful, you might convince me to try and make a steampunk body. nobody knows how that would look. scarred for life man, you could be scarred for life...

10
Maps / Re: *new map* Blockland
« on: August 23, 2009, 02:45:57 AM »
good lord is it a loop where you go through one side and appear on the other, or is it really that big? gotta say i love it; would be good for a desert military TDM build.

11
Maps / Re: *new map* Blockland
« on: August 23, 2009, 02:38:47 AM »
 riot with no cubes....
o.O
anyways. good map. d/ling

12
Faces, Decals, Prints / Re: face_steampunk
« on: August 23, 2009, 02:30:34 AM »
OK... decal photo. it shows everything black. clik to get a better idea.

13
Faces, Decals, Prints / Re: face_steampunk
« on: August 22, 2009, 06:58:35 PM »
eerg my computer wont upload the pics, ill keep trying

14
Faces, Decals, Prints / face_steampunk
« on: August 22, 2009, 06:53:14 PM »
well, i got bored again, so this time i made a steampunk face decal; i figured the pirate bodies would be suffice for the rest.
im just going to post the .png, because im not confident that many people will download. request an actual file and ill upload one.
EDIT my computer hates me, ill pm a png of it if you want.
Download: http://www.mediafire.com/?sharekey=92a89e0b121f2fe31bee9a6e9edd9c76e04e75f6e8ebb871


15
Suggestions & Requests / Re: ACH-47A Chinook or a V22 Osprey
« on: August 22, 2009, 11:33:47 AM »
the osprey would be hard because they can takeoff and land vertically....

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