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Messages - Latte

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1
Off Topic / Re: Forum clock is slow
« on: January 01, 2018, 10:24:11 PM »
You can add decimals to your time offset to fix that, 1.07 seems to work for me
Thanks. 1.08 looks a little more accurate to me.

2
Off Topic / Forum clock is slow
« on: January 01, 2018, 09:28:27 PM »
Has anyone noticed that the time at the top of pages and on posts is slowly drifting behind? It used to be 3 minutes slow, now it's around 5 minutes. Hopefully it doesn't fall back into 2017.

3
General Discussion / Re: Official New Years 2018 - ITS OPEN!!
« on: December 31, 2017, 07:47:08 PM »
I actually really like the build but I just can't stomach hearing "get to Subway for the spicy italian" 5 times a second.

4
Add-Ons / Client_Greenlight
« on: December 30, 2017, 05:56:36 PM »
Really simple client mod that lets you use /greenlight now that the game is on steam and it's impossible to vote.
https://leopard.hosting/dl/lttks/Client_Greenlight.zip

5
Modification Help / Re: [WIP] Autodetecting BLHack's aimbot.
« on: December 28, 2017, 11:10:00 PM »
tell me if i have the wrong idea here: couldn't you get what the aim vector would be if you had an aimbot (vector sub between say the target's eyepoint and the player's eyepoint) and vectorDot that with the player's current aim vector and ban them if the returned dot is consistently like 0.97 or above? or is it more complex than that
Isn't that roughly what he's doing?

6
Have you ran any benchmarks or anything?

7
Help / Re: Can't save builds - Stuck on "Sending download request"
« on: December 23, 2017, 04:55:14 PM »
If it was stuck on "Sending download request..." and you weren't lagging then they must have tampered with either /RequestEventTables or /RequestExtendedBrickInfo which would be revokable.

8
Game modes can have scripts.

9
Help / Re: Can't save builds - Stuck on "Sending download request"
« on: December 22, 2017, 06:09:59 PM »
What server? They might be doing something fishy.

10
General Discussion / Re: Official New Years 2018 - 12/19
« on: December 20, 2017, 05:17:54 PM »
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100

11
Modification Help / Re: Painting bricks question.
« on: December 20, 2017, 02:48:50 AM »
the bricks are actually 8 long for the high resolution, 2 for the small, you'll have to ensure there's space in front of the painting as if all of them extended 8x forward. you can easily see the box with the dup, if you box select all the painting pixels.
Is every pixel a separate brick?

12
General Discussion / Re: "Ana" ARG thread
« on: December 12, 2017, 07:06:04 PM »
well hes at least one of the only people that i know know about it
Educate yourself.

13
General Discussion / Re: New Years 2018 - Day 1
« on: December 12, 2017, 12:13:16 AM »
What does Day 1 mean?

14
General Discussion / Re: "Ana" ARG thread
« on: December 12, 2017, 12:12:35 AM »
Kidalex90 is Mocha

15
I remember when you had to port forward to host a server. It was a naturual barrier against stuff servers.
Why wouldn't you still have to?

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