Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - TheMasterNinja

Pages: [1] 2 3 4 5 6 ... 12
1
General Discussion / Re: blockland movies
« on: September 15, 2007, 11:51:38 PM »
Yup i would like to make a movie about DM Ninja challenges and other Fun things possible after purchasing blockland. Where could i meet you to work on this?

PS im ]-'-[Link

2
Gallery / Re: USSR Application (Well Who Knows Really)
« on: September 15, 2007, 11:34:01 PM »
I agree with anti in the aspect of you using too many bricks. I remember when you were working on a DM and you used so many unneeded bricks that it was laggy when only half finished. I told you whats the point of building a dm if its so laggy no1 can fight in it? You are a great builder and all but too many bricks and limited use of color ruins some of your builds.

P.S. the tower is great the rest are good

3
Gallery / Re: Gikon's USSR App!!
« on: September 15, 2007, 11:23:20 PM »
Hm whered the edit button go XD. Well the build is too plain right now, try making something more colorful and original. Average builds begin to annoy you after you have seen them a lot. Thats why people whove played a while start strive to become more unique and better builders. If you can do that early your set.

4
Gallery / Re: Gikon's USSR App!!
« on: September 15, 2007, 11:15:46 PM »
Gikon jumps twards USSR, USSR smacks him out of the air. "Nice try kid" says ussr.

5
Modification Help / Re: Make Water On Bricks
« on: September 13, 2007, 03:57:29 PM »
Not easiest to make easiest to use.

6
Music / Re: Zelda loops (more songs added)
« on: September 13, 2007, 03:51:25 PM »
Requests: Hyrule castle ww, Lake hylia tp, ocean evil ww (the part where its always dark and raining), Link vs ganondorf ww, link vs beast ganon and final battle with ganondorf tp, Miniboss tp, twilight realm (the real twilight realm you enter through the mirror if twilight.

7
Gallery / Re: Inva Labs (alot of images)
« on: September 13, 2007, 02:41:59 PM »
it has 8 fps because he made it all out of x by 1 bricks and plates.

8
Gallery / Re: my pokemo rpg
« on: September 11, 2007, 05:59:56 PM »
there was trees but they  blend in
Don't spam him about not having trees, he clearly explained that in the first post. Pointless bumpstisk tisk

9
Modification Help / Re: Official Grade Rifles 1
« on: September 11, 2007, 05:40:13 PM »
but the mac10 is a micro uzi so panda off. Also what script did i steal? Ill remove what ever it is emediatly.

10
Modification Help / Re: Official Grade Rifles 1
« on: September 11, 2007, 03:41:20 PM »
<smacks VH across the head> the new m4a1 and uzi are great but.....Theres an edit button. You told people to get the new 1 but people typically don't read all the way through the topic when they are downloading mods. So....since you have new ones you should edit the first page so it has pics of the new m4 and uzi so they don't download the old 1s (witch they have done). Thanks for listening also the new weps are great.

P.S. your uzi isn't an uzi but a micro uzi called the ingram mac10.

11
Modification Help / Re: Make Water On Bricks
« on: September 11, 2007, 03:29:24 PM »
the water brick would have to be like rtb custom shifting. You place a ghost brick of the water brick then a gui comes up come up and you can edit the size of the block (no decimals) then you click the "preview" or the "ok" button. If you click preview the gui disappears temporarily so you can see how big it is, then it re appears. If you like the size then you just click "ok" button and place the brick where ever you want. There would be a 1 by 1 brick (water brick in the special section) and a 1 by 1 plate (also in the special section) That way there would be no reason to need to use a decimal. If someone could make this the easiest way i can think of.

12
Modification Help / More than 1 loading screen for maps
« on: September 11, 2007, 03:05:21 PM »
Well in more official games like gta, just cause, total overdose, and prince of persia. While your loading you either have an animated loading screen or a slide show. Also in just cause and total overdose it tells you tips and tricks you can do in game. That would help newbies out a lot if it said "using macros can be an easy way to make large builds quickly" and how to set macro buttons. Or it could tell tips on how to use them and how to set buttons to them. Maybe for maps like kitchen and bedroom 1 of the slides could tell about the hidden enteriors and another about the build possibilities of the bedroom. Also for the tutorial map it could have basic tips like setting buttons in options, using macros, making and joining minigames, using the wrench (including spawning vehicles and setting music). Also there would be a default thing to tell you so if you join a map you don't have, it will show random cool builds.

13
Suggestions & Requests / Re: Melee Kunai/Paper Bomb
« on: August 26, 2007, 01:00:27 AM »
but kunai can be thrown too and it would make it cooler. if its just an upside down sword why not just use a sword?

14
Gallery / Re: Welcome to Jesus Camp!
« on: August 25, 2007, 04:03:15 PM »
YOU FAIL GO DIE NOW!!!

15
Gallery / Re: Smoking is bad.
« on: August 25, 2007, 03:47:47 PM »
Im not sure but i think if you blow up 8 people because you were smoking at the gas pump you would go to hell. Updated:
hey put that sigarette a way
no why
shut the fck up and gimme the siggare [kapow]
[in heaven] see i told you
[in hell] Ah it burns help me

Pages: [1] 2 3 4 5 6 ... 12