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Topics - Club559

Pages: 1 2 3 4 5 6 [7] 8 9 10
91
Modification Help / Unkown Command autoAdminCheck
« on: May 06, 2009, 07:09:13 PM »
Code: [Select]
package EnteringLawl
{
function GameConnection::autoAdminCheck(%client)
{
messageClient(%client,'',"\c2Event Commands - Say /ecHelp");
Parent::autoAdminCheck(%client);
}
};

activatePackage(EnteringLawl);

Code: [Select]
Add-Ons/Script_EventCmds/server.cs (0): Unkown Command autoAdminCheck
Lolwut?

92
General Discussion / Schedule Quota Hit
« on: May 04, 2009, 06:26:19 PM »
Quote from: Quota Hit
Schedule

What does this mean?

93
Drama / Beaka
« on: May 03, 2009, 07:49:24 PM »
Beaka is not on the forums. At my server, beaka went to find a location for a town. Chawkalet (user) built the town. Then beaka said "Dedicate this town to me". And then he explained why. I said "But Chawkalet made the town", and then beaka said "YOU [f]ING [bi] YOU DONT GET IT WE'RE OVER!!" *Beaka has left the game.*

Comment on how stupid this sounds or any problems you've had with beaka.

94
Modification Help / Letter Print Sizes
« on: May 03, 2009, 02:21:48 PM »
I did a lot of tests and the original prints for letters are 256x256

Does anybody know what the size for the icons are?


Nevermind figured it out, was too lazy to look at the info of the picture

95
Modification Help / Help with Chat Commands
« on: May 02, 2009, 06:00:22 PM »
So, i'm trying to make chat command events. But for some reason, this code won't work.
Code: [Select]
function serverCmdMessageSent(%client,%msg)
{
if(!%client.refObj)
{
Parent::serverCmdMessageSent(%client,%msg);
}
else
{
if(%msg $= %client.refObjMsg)
{
Parent::serverCmdMessageSent(%client,%msg);
%client.refObj.onEventCommand(%client);
%msg="none";
}
else
{
Parent::serverCmdMessageSent(%client,%msg);
}
}
}

And yes, I got 1 output event and 1 input event.
Code: [Select]
function fxDTSBrick::onEventCmd(%this,%client)
{
$InputTarget_Self=%this;
$InputTarget_Client=%client;
$InputTarget_Player=%client.player;
$InputTarget_MiniGame=getMinigameFromObject(%this);
%this.processInputEvent("onEventCommand",%client);
}

function fxDTSBrick::setPlayerEventCmd(%this,%msg,%client)
{
%client.refObj=%this;
%client.refObjMsg=%msg;
}

Why doesn't this work?

96
General Discussion / The Gold Brick Exists
« on: May 02, 2009, 05:39:12 PM »
So, once I changed the map at my server to slate fields, someone loaded 2 houses, I stepped on 1 house and looked at a bright cloud, and I saw a tiny black box way way way in the distance. I tried jetting to the box, but I lost track and couldn't find it again. And at my second server, someone went the exact way as the bright cloud using a train vehicle. They went past the end of slate. So far 2 people said to go past the end of slate, both people going the direction of the bright cloud.

97
Add-Ons / New Event: ifPlayerDatablock
« on: May 01, 2009, 06:06:20 PM »
Event Output - ifPlayerDatablock
"Only a horse can enter here." "But there's a door!" "Yes, that's horse-only XD"

Description
Finally, an event to check the datablock of a player. You can make an "Anti-Jet Building" that has a door that'll only open if the player is a "No-Jet Player" and much more options. Includes every player datablock you download, and requires variable events. If variable events aren't activated for your server, the script won't execute. Anyways, enjoy the new event!

Download
Event_ifPlayerDatablock.zip (Last Updated: Fri May 01, 2009 2:03 pm)

Installation
Put Event_ifPlayerDatablock.zip into the Add-Ons folder in your Blockland folder.

Required Add-On
This Add-On requires Event_Variables.zip in order to work, so make sure to download it too!

Click Here to view this file on the RTB Download Manager

98
Modification Help / Events "%1" Value
« on: May 01, 2009, 12:35:16 PM »
How do I defined what %1 will return if they type it into an event box?

99
Add-Ons / Coordinate Variable Commands
« on: April 26, 2009, 03:13:38 PM »
Coordinate Variable Commands
The flawless teleporter controlled by commands.

Description
I am here to release the epic, useful Coordinate Variable Commands mod. Type /coordVarHelp to get in-game help about this EPIC mod!

What's new (v1):
---Saving your current position to a variable
---Going to a pos. by simply saying /gotoPos variablename
---Remove any of YOUR positions by saying a simple command
---Overwrite YOUR currently saved positions
---Handy-dandy saving to a prefs folder

Coming up (v2):
---Adding a gotoPos event
---Bug fixes (if any found)
---You can request something else for V2 in the comments

Enjoy!

Download
Script_CoordVars.zip (Last Updated: Sun Apr 26, 2009 11:09 am)

Installation
Put Script_CoordVars.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager

100
Modification Help / Integer Sign Help
« on: April 25, 2009, 05:36:39 PM »
Something wierd happens to my script. Whenever a value reaches to 1.333e+007 or 1.#INF or something with wierd symbols, it says i'm not the owner of it anymore. How can I make it so the integers DON'T make those symbols?

101
Modification Help / Server Prefs Reseting
« on: April 24, 2009, 11:59:51 PM »
Hi, my script has some kind of error that the server prefs keep reseting every time I restart the server...

Please download this CS file and tell me what is wrong.

102
Add-Ons / Host-Only Force Kill
« on: April 24, 2009, 03:42:32 PM »
Host-Only Force Kill
That's right. No more abusive force kills.

Description
Now, only the HOST can kill other players by typing /kill (playername)! No more abusive force kills.

Made by request.

Download
Script_HostForceKill.zip (Last Updated: Fri Apr 24, 2009 11:45 am)

Installation
Put Script_HostForceKill.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager

103
Suggestions & Requests / Bring Back Name Changing!
« on: April 24, 2009, 10:58:56 AM »
the setShapeName() function is useful and helpful. Fooly Fun Commands don't work now, and neither does GreekBots mod. We need it back in v12!

104
Add-Ons / Cash Storage for the Cashmod v2
« on: April 23, 2009, 11:17:20 AM »
Cash Storage for the Cashmod
Requires Clockturn's CashmodII.

Description
--REQUIRES CLOCKTURN'S CASHMODII--

You can now finally make:
Portable Banks
Donation Services
Simple Transfering Bank to Bank
A Service That Gets Money Into a Storage

...all with the Cash Storage for the Cashmod.

Type /cashStorageHelp for more information on commands and events!

NEW IN V2:
--Added /grantToStorage for admins only.
--Fixed some bugs.
--Saves all storage data.

--REQUIRES CLOCKTURN'S CASHMODII--

Download
Cashmod_CashStorage.zip (Last Updated: Thu Apr 23, 2009 3:22 pm)

Installation
Put Cashmod_CashStorage.zip into the Add-Ons folder in your Blockland folder.

Required Add-On
This Add-On requires Script_CashmodII.zip in order to work, so make sure to download it too!

Click Here to view this file on the RTB Download Manager

105
Modification Help / Adding an Argument to a Prefs Value
« on: April 21, 2009, 07:44:46 PM »
For some reason, $Pref::Server::Coordinates::save[%savename] doesn't work. Why?

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