1
Help / Checkpoints not remaining saved on server restart/brick deletion
« on: July 11, 2017, 09:37:48 AM »
With player persistence enabled, players' checkpoints in my server are saved in the sense that they can leave and re-join and it will be saved.
But if I delete a checkpoint brick and reload it, or restart the server, that checkpoint won't be saved.
How can I make checkpoints always save in these situations?
But if I delete a checkpoint brick and reload it, or restart the server, that checkpoint won't be saved.
How can I make checkpoints always save in these situations?