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Messages - stargatefan

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106
General Discussion / Re: RTB is coming back!!
« on: May 19, 2014, 11:53:15 PM »
guys i bring good news about the new irc!


Ok, we get it. You are ether a troll, idiot or dare I say it... BOTH.

107
General Discussion / Re: RTB is coming back!!
« on: May 19, 2014, 12:17:06 AM »
ephi told me himself!



Sarcasm at its finest :D

108
Off Topic / Re: The obesity trend in America is amazing
« on: May 10, 2014, 01:02:45 AM »
The real question is, what has changed between 1985 and today to cause this?

109
General Discussion / Re: Extremely late question about RTB2.
« on: April 13, 2014, 10:54:47 PM »
there was an rtb2 archive on rtb's website
Nah, that was taken down years ago. It was only really up for maybe 6 months at the most.

110
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: March 08, 2014, 03:37:51 PM »
(Post not important) <- so I got rid of it

111
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: March 01, 2014, 12:00:19 AM »
Ah, new suggestion. There should be discounts when buying ammo and pills in bulk.

Possible BUGS:
You may lose the ammo in your gun on disconnect. Needs more testing. The gun I noticed it in was the minigun, and the ammo could have easily gone somewhere else :P

RE Bugged out again and listed most people's lots.

112
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: February 28, 2014, 06:09:54 PM »
RE is now completely non-functional. It says I own no lots.

113
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: February 27, 2014, 09:16:23 PM »
For some reason the server is not responding to connection attempts. Port Forwarding issue?

114
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: February 23, 2014, 09:26:18 PM »
Ok, what broke?

One more thing. Right before this comes out of beta, you need to make it so you cannot harvest drugs while AFK.

115
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: February 22, 2014, 09:04:49 PM »
I clicked yes to pay my fine to get outa jail and nothing happened....

116
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: February 22, 2014, 03:31:30 PM »
I should be able to fix most of those thigns, star, but im confused about the doors issue. I have support_doors.zip and support_legacydoors.zip. They seem to be working alright. I dont understand what I need or why I need it
First off, I don't mind support_doors.zip. It works fine. Legacy_doors.zip is the questionable one. Legacy_doors are basically recoded JVS Doors. Unfortunately, the remake isn't nearly as good as the original. One example of this is if a door in the support_legecydoors pack closes when someone is standing inside, it will effectively trap the player in the door with no way to get out. JVS doors deal with this with OnPlayerStuck events. What I am requesting is that JVS_Content, JVS DoorsPack0, JVS_DoorsPack1, and JVS_DoorsPack2 get added, while tossing Legacy_doors.

Any chance there could be a labor building put amongst the labor trees? With the new lot spaces, it kinda puts a barrier between the building and the trees. Or you could even put the labor building in one of those new lots.

117
Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: February 20, 2014, 03:28:39 PM »
So, I added ammo to my shop today, but I noticed that there is no Sell Ammo event. Not that big of a deal since I can still use request funds, but that seems just a bit risky.

It would be nice if a Sell lumber/ore event could be added so shops can sell lumber/ore.

When eventing to sell health, the description line will only accept one character.

I get assault dems from hitting bots, but not murder dems. (Only tested on horse)

If someone else crashes my car, I get assault dems.

Entering illegal bountys by player ID does not work. It will take the ID as the cash amount.

You should add a text/save file to the mod that records peoples names, IDs, and the last time they connected to the server. This could be then tied into real estate and the lot ownership messages when you walk over someones lot.

As for the multiple trainings idea, add a command " /delete training 'Enter training here' "  When you have 2 trainings and try to get a thrid, have the message "You can only have two trainings at a time; type /delete training 'training' to delete your current training."

Also, Please turn off Legacydoors and use JVS content. (Note: If I remember correctly, Legacy breaks JVS)

118
Suggestions & Requests / Re: Starto's M1A1 Abrams
« on: February 19, 2014, 01:21:01 PM »
I don't ever recall it being failed... Anyway, here it is. https://www.mediafire.com/?q2gs1qp1ab17c41

119
General Discussion / Re: Plans of updating game interface?
« on: February 19, 2014, 01:07:03 PM »
If the games engine itself does not feel like 2014, why on earth would you want to make the interface feel like 2014?

120
General Discussion / Re: "Return to Blockland" is now officially over.
« on: February 18, 2014, 03:11:50 PM »
I guess I should start looking for those links...

Also, anyone know where I can find RTB2 addons?

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