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Messages - Mr.Noßody

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13651
Drama / Re: superslayer
« on: July 10, 2010, 07:13:56 PM »
...Who is it?

13652
Modification Help / Re: Custom Player Type
« on: July 10, 2010, 06:17:14 PM »
Example of what Amade said in Coding please?

13653
Modification Help / Re: Custom Player Type
« on: July 10, 2010, 01:04:20 PM »
Could I get an example?

13654
Modification Help / Re: Custom Player Type
« on: July 08, 2010, 04:15:08 PM »
How do I specify the dts file?

13655
Modification Help / Re: Custom Player Type
« on: July 08, 2010, 08:39:29 AM »
Ah, thank you. I was wondering what that was..

Now I just need to know how to make it so when you become a playertype, a new model is set as a bodypart.

      I know
function ItemImage::onMount(%this, %obj, %slot)
{   
   %obj.hidenode("__");
}
                    is for an item/weapon, but for a playertype?

13656
Modification Help / Re: Custom Player Type
« on: July 07, 2010, 11:12:57 PM »
And also, how do you edit the Health of the player? I cant find an editable variable for health.

Is there even one?

13657
Modification Help / Re: Custom Player Type
« on: July 07, 2010, 11:00:33 PM »
..I don't even know how to use the hat mod and never cared enough to find out. Besides, I want to know if that string will even work for a playertype and how to make it so when you become that playertype, the new model is set as a bodypart.

13658
Modification Help / Re: Custom Player Type
« on: July 07, 2010, 11:00:00 AM »
Thats what I was thinking, Should I use the same code that applys to a weapon? Or does it have to be different with a player type?

13659
Modification Help / Custom Player Type
« on: July 06, 2010, 10:46:15 PM »
I'm trying to make a custom player type with a new model for the head.

I have the model in Milkshape 3D.

How would I replace the head for a custom model?

13660
Modification Help / Re: Animating a light.
« on: July 02, 2010, 01:18:17 PM »
What pack of lighting is this from?

13661
Modification Help / Re: Animating a light.
« on: July 01, 2010, 01:00:13 PM »
Lights not showing up in light menu.

13662
Modification Help / Re: Animating a light.
« on: July 01, 2010, 11:01:25 AM »
That code doesn't work right..

13663
Modification Help / Re: Animating a light.
« on: June 30, 2010, 10:14:13 PM »
Okay, what I'm trying to do was to make a light that would flicker like a broken bulb would. I was editing Yellow Flashing light from default when I was I cant change the pattern of the light flashes. only Speed, Duration, and color. This leads me to believe it may not be a part of code, but Id like to check.

Those of you who will say "Use events" this would be a good light to have so instead of making all the events then having to activate them with a relay going consonantly in the background, its just a settable light.

13664
Add-Ons / Re: UI edit Dumping area (*NEW* installation instructions.)
« on: June 30, 2010, 10:07:09 PM »

13665
Modification Help / Re: Fallout Roleplay
« on: June 30, 2010, 05:44:24 PM »
Huh, Ive been modeling ALOT of fallout weapons myself..

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