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Messages - Quartz

Pages: 1 [2] 3 4 5 6 7 ... 22
16
Add-Ons / Re: Barber
« on: September 11, 2018, 02:05:53 AM »
Hey, this really is cool!
So are you!

17
Games / Re: [news] [tinythread] sony will stop making physical vita games.
« on: September 10, 2018, 01:34:48 PM »
limited run games will still make them

18
Add-Ons / Re: Barber
« on: September 10, 2018, 10:28:05 AM »

19
Add-Ons / Re: Barber
« on: September 10, 2018, 03:42:48 AM »
More reason for the existence of recolorable bot hats. Having arbitrarily chosen colors that add several datablocks is dumb
Could be done with a playertype, but it's a bit silly, works tho!

I've done this before:
Code: [Select]
function NeedsMember::colorPlumbob(%this)
{
if(isObject(%this.player.getControllingClient().plumbob))
{
%needsSum = %this.hunger+%this.thirst+%this.energy+%this.fun+%this.hygiene+%this.toilet;
%r = 1-(%needsSum/60)*1.5;
if(%r>1)
%r = 1;
%g = %needsSum/60;
%color = %r SPC %g SPC "0.2 1";
%this.player.getControllingClient().plumbob.setNodeColor("plumbob",%color);
}
}
Code: [Select]
datablock PlayerData(PlumbobObject)
{
  emap = true;
 
    class = Armor;
    shapeFile = "./plumbob.dts";
cameraVerticalOffset = 1.5;
};

20
Add-Ons / Re: Barber
« on: September 09, 2018, 05:42:47 PM »
does this include the hairs from all of nobody's packs?
No idea, it was Jervan who selected these hairstyles back then.

21
Add-Ons / Re: Barber
« on: September 09, 2018, 11:45:18 AM »
i am super offended that this color doesn't let you dye your hair red or blue
you loveist pig
It looks objectively bad.

22
Add-Ons / Re: Blockland Glass 4.2
« on: September 09, 2018, 09:23:40 AM »
Please can you make a cleanup for the jettison objects, it's frustrating using tree(); with Blockland Glass.

23
Add-Ons / Re: Barber
« on: September 09, 2018, 08:07:31 AM »

24
Add-Ons / Re: Barber
« on: September 09, 2018, 04:40:55 AM »
How does this work?
Code: [Select]
datablock ShapeBaseImageData(Barber_Hair_stylehere_colorhere)
{
   shapeFile = "./Barber_urHairModel.dts"; //barber_ not really necesarry, but i was worried about conflict
   mountPoint = $HeadSlot;
   offset = "0 0 0.05";
   eyeOffset = "0 0 -99";
   rotation = eulerToMatrix("0 0 0");
   scale = "0.1 0.1 0.1";
   doColorShift = true;
   colorShiftcolor = "0.2 0.2 0.2 1";
   uiName = "hair name displayed in barber menu";
};

25
Add-Ons / Barber
« on: September 08, 2018, 07:58:03 PM »

Hey, I made a barber mod that uses Mr.Noßody's hair models. (works as a standalone, which means no integration for HatMod)
Was originally made for Rosemarble, but eh... why not just release it?

Download from Blockland Glass
Download (mirror)

26
General Discussion / Re: Made a beginners guide on Steam
« on: September 08, 2018, 03:13:39 PM »
you should also do a basic events tutorial, that is what I had most trouble with when I first got the game
I'll look into this.

27
General Discussion / Re: Made a beginners guide on Steam
« on: September 08, 2018, 07:59:57 AM »
get rid of the instruments tab because instruments isn't essential
I've experienced countless new players bugging others about "how 2 install instament".
There's no Steam Guide on Instruments anyway.

28
Modification Help / Re: REGEX Parser (Support Module)
« on: September 08, 2018, 07:53:11 AM »
That's really interesting.

29
General Discussion / Made a beginners guide on Steam
« on: September 08, 2018, 06:53:46 AM »

30
Modification Help / Re: [Resource] DateTime
« on: September 08, 2018, 04:17:52 AM »
This looks useful.



Also I was curious if the day of the week thing had been done before.  It has.
Ah, that's interesting thanks!
EDIT: Happy birthday!

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