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Messages - popman98

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16
Off Topic / Re: AVGN Signed Photograph
« on: March 16, 2012, 01:42:23 PM »

17
Off Topic / Re: AVGN Signed Photograph
« on: March 16, 2012, 12:48:34 PM »
I think i saw this on reddit

18
Games / Re: Spore and Spore Galatic Adventures
« on: March 16, 2012, 03:16:47 AM »
My spore username is minigrisen
That would be "the mini pig" in english
I like it when lots of people suddenly comment on one of my creatures and I notice it's been put in some fairly popular sporecast.
I have a spaceship in some really popular spaceship sporecast. (Something like "superior spaceships")
I've got one of my vehicles featured, imo it's stuffty and I could've done much better.

20
[im g]http://i1045.photobucket.com/albums/b452/wcamille96/Packeddembags.png[/img]
Packed my stuff and i'm heading out to find new land. My spawn is a mess after countless creeper raids. Going to head west to find new land to settle and build a small fort. Only packed the things i really need.
INTO THE WEEEESSSSSSTTTTT~

Why not just use nether portals?
Much faster and you can pretty easily go get more of your stuff.
I also have no idea why you would need gold ingots.
oh wait golden apples

21
Creativity / Re: The new and improved 3D model topic!
« on: March 15, 2012, 02:57:00 PM »
too bad hes using blender and the problem is probably that he named mountPoint mountpoint instead of mountPoint which causes it to refer to the origin and not the armatures

you were you just posting that to post it

I made sure the name is mountPoint

At least now it isn't that far away from my body


It's also all dark grey

22
Creativity / Re: The new and improved 3D model topic!
« on: March 15, 2012, 01:56:10 PM »

Use the force, Luke.

Well at least it shoots from the right place
Coul someone also tell me how to get colors to work properly?

23
Creativity / Re: The new and improved 3D model topic!
« on: March 15, 2012, 01:42:35 PM »

The model was huge first, and when I made it smaller, it got darker. Colors aren't working correctly. How can I get it to not be a printer when held by blockheads?

25
Modification Help / Re: General Blender help thread
« on: March 15, 2012, 12:21:58 PM »
Sure you can. What kind of an error are you getting?
Not really an error, but it says "You have opened a 250 file, key information will get lost, like animation data. Continue?" I don't know if I would like to continue.

I also don't get anything about the older version. Is there a way to get this .dts exporter into the new one?

26
Games / Re: Spore and Spore Galatic Adventures
« on: March 15, 2012, 10:33:20 AM »
omnivore all the damn time
give 0 forgets about what you are eating
Well you can't eat too much of a certian kind of food.

27
Games / Re: Spore and Spore Galatic Adventures
« on: March 15, 2012, 06:31:56 AM »
If your interested in things like getting access to new weapons/Technology or allies for protection, Or simply extra funds and spice.
I know what it does. I just want to know if I should go omnivore.
I've probably played spore a lot longer than you.

28
Games / Re: Spore and Spore Galatic Adventures
« on: March 15, 2012, 06:07:18 AM »
Should I go all for trading and stuff? (Blue - Omnivore)

29
Forum Games / Re: Should the above user change his/her avatar?
« on: March 15, 2012, 05:09:03 AM »
no

30
Modification Help / Re: General Blender help thread
« on: March 15, 2012, 05:07:19 AM »
How do I export to .dts? I can't load my model in the older version of blender.

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