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Off Topic / Re: U.S.A. Politics Thread | Minecraft Java Implements Traceable Chat System
« on: June 26, 2022, 06:42:13 PM »
Now my friends HAVE to use proximity voice on my server
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3 mass shootings in like a second right after COVID memoryholes and barely a month later we have record breaking anti-gun votes. Real subtle ATF
you think that locked doors are are an insurmountable obstacle to prospective Flash Mobers
amazon hires armed security for deposits & expensive shipments. most schools in the US have less security than one amazon truck carrying hard drives. putting guns within 1000 feet of schoolchildren has many issues but it really makes you wonder if one armed trained guard would've been enough to stop the elementary school shooting before it beganWe could genuinely just start with a fence. You're completely right: The average warehouse full of loving glass has more security than the average school full of small children in America. America is the only country where this handicapped stuff happens but we're hardly the only one with guns. The switz have fully automatic rifles on a may-issue permit, they've had fewer mass shootings than Australia. You can own some gnarly guns in South Africa but you don't get mega school massacre tragedies, and it could reasonably be because they just lock the damn building.
in terms of time spent not at all lol, it's been approximately 5 years compared to the retail version of blockland being released like 3 years after v002. also i guess it's true if you ignore the existence of vehicles before v8Yeah but they have ummmm raytracing soooo
It's not really up for us to say, sure that sounds pretty much like blockland back at v9 when I first joined the community, but it's not our game, and they can do whatever they want to it and add whatever more they wish tooYeah I kinda figure the same and that was my initial point. They're just having fun. Adding mod support to unreal engine is the antithesis of fun. It's not like they're asking for money. It's just that most of us are sitting around here with baited breath waiting for blockland's "spiritual successor" and as soon as Brickadia gets mod support it will be here.
I'm not sure if someone has mentioned it yet, but while Brickadia does not yet have mod support officially, there is a third-party server wrapper around called "omegga" made by the user cake.I've seen this, it's pretty cool. I think someone managed to make a proximity voice mod with this or something? Pretty neat. I was able to replicate it for Blockland in a couple days. I guess ultimately they could add a stuffload of functionality to the console: this isn't far off from how Blockland works. But the issue of getting models/sounds/assets in and out of the game remains. When something like CityRPG is possible through this I'll be very interested
so before people start asking for stuff why don't they finish the base of the game first?I mean... what's left though? Vehicles? I guess... Wrench events? I suppose... The building system is already significantly more developed, optimized and functional than blockland's. There's minigames, guns, a bucketload of cosmetics... Honestly if Brickadia had mod support right now it would already have far surpassed Blockland, especially in it's earliest retail versions like v8.
still isn't actual mod support :Jyou shouldn't invoke this without good reason because it's an actual criticism rather than faction slapfighting
I think mod support is BADLY needed and extremely fundamental actually. I can't really think of any other "ingredients" Brickadia needs more. If you ask me; the mod support argument bears little fruit purely because it's extremely difficult and maybe a little too much to ask from unfunded hobbyists right now. game dev is supposed to be fun after all
Are you seriously taking someone's internet getting throttled, and jumping straight to conspiracy theories?Wtf are you talking about