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Messages - jurttu

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271
Off Topic / Re: True or false statement?
« on: November 01, 2007, 10:42:41 AM »
False.

Next person isn`t very smart.

272
Modification Help / Re: Vehicle needs script.
« on: November 01, 2007, 10:28:48 AM »
Ok,I tried to script it,and here`s a problem:

I used Cap`s Stealth Fighter as a base script (Yes,I would give a credit to him if I just manage to get my crap work),and I only changed the shape file from sf.dts to bsf.dts but it still crashes the game.So,any way to fix it?
If vehicle works,there will be credits to someone who helps.

Things I`ve tried:

1.Changed script`s name to vehicle_bsf.
2.Changed shape file.

273
Off Topic / Re: True or false statement?
« on: October 28, 2007, 10:45:39 AM »
False

The next person replies within 1 hour.

274
Modification Help / Re: Vehicle needs script.
« on: October 28, 2007, 10:41:11 AM »
Model wasn`t  right sized,please re-download.

275
Modification Help / Re: Shaper3d trial
« on: October 27, 2007, 02:25:04 AM »
I installed it,but it just closes when I try to start it.Yes,it`s 1.08.

276
Modification Help / Shaper3d trial
« on: October 26, 2007, 01:00:36 PM »
I tried searching for Shaper 3D trial download from both Blockland forums and internet,and got some chinese crap as result.So,direct link needed.

277
Off Topic / Re: True or false statement?
« on: October 26, 2007, 10:02:53 AM »
False.

The next person has more than 300 posts at Blockland forum.

278
Modification Help / Re: Vehicle needs script.
« on: October 25, 2007, 08:19:51 AM »
Just a little question,is it right sized?
And by the way,paintability would be nice,but not necessary.
I also would like to hear your progress.

279
Modification Help / Re: Vehicle needs script.
« on: October 22, 2007, 09:51:33 AM »
Good that even someone is interested.Btw,alert me if model causes much lag.

280
Gallery / Re: Working Elevators!
« on: October 21, 2007, 05:58:39 AM »
Wow,it will rock :cookieMonster:

I think there should be different sized elevators.Well,it`s just an suggestion.

281
Help / Re: Where to put maps?
« on: October 21, 2007, 01:46:50 AM »
Put them to base/data and then extract everything to their own folders,like add-ons.

282
Modification Help / Re: Vehicle needs script.
« on: October 21, 2007, 01:39:12 AM »
Yes,at that sphere thing.

283
Modification Help / Re: Vehicle needs script.
« on: October 20, 2007, 05:24:42 AM »
The problem is,model doesn`t go to TGE,so I`m not sure it fits.If someone makes it still work and  the model is too big or small or something,its easy to resize.

284
Suggestions & Requests / System that reduces bumping.
« on: October 19, 2007, 02:14:41 PM »
There should be a system,that goes somehow like this:

1.When you start a new topic,there`s option that lets you put time on it(in days).
2.If that topic won`t get any replies in set time,it automatically locks the topic.
3.Automatically locked topics can be unlocked by topic started.

I think that would stop noobies bumping old topics to almost nothing.

285
Modification Help / Vehicle needs script.
« on: October 19, 2007, 11:44:12 AM »
Well,I made the model for BSF(Blocko Space Fighter) but I can`t script.So look at this:http://www.mediafire.com/?a0vtjnyy09v
Follow the instructions,I`ll do some testing and if it has no bugs or glitches and works good,it will be my first add-on that I`ve modelled.Do not host it as your own,please.And no flaming about crappy model.

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