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Messages - FF

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406
Add-Ons / Re: Checkevents- Checkpoint events
« on: September 04, 2008, 12:51:46 AM »
...

Start single game/join server/host server.

Make a minigame.

Place a player spawn and kill yourself (Ctrl-K) to check that the spawn works.

Place a brick. Not on the spawn, or you're defeating it's purpose.

Wrench it, click on events

onPlayerTouch*>Self**>SetAsCheckpoint

*Can be onActivate. Anything that is a consequence of a player's interaction.
**Namedbrick can also work.

Touch/Activate it.

Now kill yourself.

You should spawn on it. Voila! Checkpoint set!

407
Help / Blockland ID "unable to validate"?
« on: September 04, 2008, 12:19:13 AM »
I started the game and clicked join game before the thing at the bottom said "Welcome, Friendly Fire" and now whichever server I go to says "Could not validate your blockland ID."

Help?

408
Drama / Re: Furdle is back!
« on: September 03, 2008, 09:15:05 PM »
He's also a tic-tac-toe failure. I was playing with Shadows and that bum came along and reset it D:

Worst part, almost every server I went to, he was an admin on.

409
Suggestions & Requests / onPlayerLeave
« on: September 02, 2008, 09:05:12 PM »
The opposite of onPlayerTouch- when the player STOPS touching the brick. I'm not sure if this is possible through toggle events, but this could prove quite useful.

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