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Add-Ons / Re: Checkevents- Checkpoint events
« on: September 04, 2008, 12:51:46 AM »
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Start single game/join server/host server.
Make a minigame.
Place a player spawn and kill yourself (Ctrl-K) to check that the spawn works.
Place a brick. Not on the spawn, or you're defeating it's purpose.
Wrench it, click on events
onPlayerTouch*>Self**>SetAsCheckpoint
*Can be onActivate. Anything that is a consequence of a player's interaction.
**Namedbrick can also work.
Touch/Activate it.
Now kill yourself.
You should spawn on it. Voila! Checkpoint set!
Start single game/join server/host server.
Make a minigame.
Place a player spawn and kill yourself (Ctrl-K) to check that the spawn works.
Place a brick. Not on the spawn, or you're defeating it's purpose.
Wrench it, click on events
onPlayerTouch*>Self**>SetAsCheckpoint
*Can be onActivate. Anything that is a consequence of a player's interaction.
**Namedbrick can also work.
Touch/Activate it.
Now kill yourself.
You should spawn on it. Voila! Checkpoint set!