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Messages - DurkaDude

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406
General Discussion / Re: Conan & TBD's Minigolf Extravaganza [Downloads]
« on: September 28, 2018, 06:52:59 PM »
Wish I could be there for the opening

407
General Discussion / Re: Can the game make a comeback?
« on: September 27, 2018, 09:01:06 PM »
I can't get players for my medieval RPG.

Like everyone is loving playing grapple knife TDM.
Just host a medieval grapple knife RPG

408
Add-Ons / Re: [Vehicle] Truck
« on: September 27, 2018, 03:18:48 PM »
Next add-on: [Vehicle] Ice Cream

409
Clan Discussion / Re: low maintenance clan
« on: September 27, 2018, 03:37:15 AM »
Can my cat join?

410
General Discussion / Re: CRP2 - [For Real This Time]
« on: September 26, 2018, 09:56:13 PM »
1.5 months and no updates? What gives?

Basically right after I posted this topic I got promoted at my work to 50+ hours a week with a bunch of travelling. The little free time I've had each week that I'm not working, sleeping, or driving has been spent working on Minigolf (you should totally check it out). Luckily now my work is starting to slow down and Minigolf is finally shipping after 4 months in beta and I can finally shift my attention towards CRP2. The mod is so much closer to hosting now more than ever so it would be a complete waste if I didn't finish it the rest of the way up. Some remaining stuff I need to finish before hosting a beta server is a bunch of mundane stuff like configuration GUI's, rewriting sales events, renaming variables in the code, and adding the 80 if() statements for all of the perks for jobs. Hopefully I should be able to get all of that done and more over the next 2 months to host a beta server in December.

I'm also still looking for somebody to model weapons and code weapons that have already been modeled. Monetary incentive available, message if interested.

411
Speaking of steam why don't we have workshop support? I'm assuming that its a moderation issue
The only people in this community that Badspot trusts is Rotondo and Kompressor and I don't think they want to spend a majority of their time moderating a Steam Workshop. Though if I remember correctly Greek2Me was a moderator for the Steam Discussions.

412
General Discussion / Re: Conan & TBD's Minigolf Extravaganza
« on: September 26, 2018, 02:49:00 PM »
This server is okay

413
I think I've posted on the subject of RTB and Steam. Essentially RTB would continue as usual and if certain aspects of RTB are made obsolete by Steam then I'd continue improving the parts that Steam doesn't do so well with regards to Blockland specifically. If Steam replaces all of RTB's functionality really well then I'd just archive all of RTB's files and shut 'er down.

Anyway I've got no intention of shutting RTB down (ignoring what comes of Steam Greenlight), the hosting costs are so insignificant I'll happily keep it running long after I'm gone or offer Badspot the possibility of hosting it himself.
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So now that Blockland has been successfully launched on Steam it does have a couple of implications for RTB. The most obvious of those being that Steam offers some viable alternatives to RTB's chat and add-on hosting - that being Steam chat and Workshop.

I'll start by saying that RTB will continue development however following a brief discussion with Badspot we're going to be looking to develop RTB in an official capacity (meaning it's officially endorsed by Blockland and may even be offered as a DLC on the store page depending on how things play out). This does mean RTB will possibly be getting a name change or the "return to blockland" bit will just be dropped so we have a meaningless RTB acronym. More information on all of that later.
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RTB's always been about furthering my own skills and knowledge and featured prominently on my resume when I applied for my first job (and it's probably why I got it). It got to the point a while ago that RTB no longer did that for me but I continued because I enjoyed the game/community and it provided a lot of useful services that were clearly needed - plus I saw an opportunity to have my work exposed to a much larger userbase via Steam.

However in my opinion the Steam launch was underwhelming, badly co-ordinated and still has a number of non-trivial problems that haven't been resolved a month and a half or so later. Honestly I expected game development to be taken a bit more seriously given the potential for a much wider audience but it's just not materialised and I got bored of putting more effort into the game than the guys who make it. I offered to develop community features and services for free as an official part of Blockland but there wasn't much interest or follow-up on that.

414
General Discussion / Re: Conan & TBD's Minigolf Extravaganza
« on: September 25, 2018, 10:52:20 PM »

415
People who agree with OP clearly don't frequent /d/
Bowsette is very tame

416
Clan Discussion / Re: Square Society: Minigolf and Land of the Lost
« on: September 25, 2018, 12:03:25 AM »

417
You can use the RGB light on RGB prints to get a lot more drastic changes

418
I thought he died when he was caught with transgender research.

419
General Discussion / Re: CRP2 - [For Real This Time]
« on: September 03, 2018, 09:37:59 PM »
Literally every video game punishes you by putting a halt on your gameplay in the form of respawn times. One thing I might consider is allowing jail time to tick away while you're not on the server.

420
General Discussion / Re: CRP2 - [For Real This Time]
« on: September 03, 2018, 12:52:04 AM »
why do guns exist if using them punishes you by making you wait for 30 minutes? why do gunshops exist? why police? why is crime, literally the least boring option in a game centered around literally waiting until you get bored (education system lol) punishable by.... get this.... waiting until you get bored?

You can't loving justify this stuff. There's no reason you need to 'do time's at all. Don't tell me it's realism because that's one of the worst excuses for adding stuffty mechanics to your game. Don't tell me it's fun either because being banned from playing the game for even one minute isn't fun it's boring. Don't tell me it makes sense either because why is there a whole weapon system in the game in the first place if the only outcome of using them is being punished?

Once you've committed a crime you have two options: hide until your demerits disappear, which takes say 5 minutes, or get arrested, which puts you in prison for 5 minutes. You can also take the hidden third option, which is to keep killing people so you can increase your waiting time I guess. So in the end crime has no purpose other than to burden players with arbitrary wait times with absolutely no reward. Therefore it's a terrible mechanic and should be removed
Paychecks literally appear in everyone's pockets at the exact same intervals and all money, lumber, ore, and items are dropped on death. The only way I could make it more rewarding without being ridiculous is if you were able to sell their dead body on the black market for cash.

If you read OP you would see that you can actually get away with crimes instead of everybody on the server magically knowing you did something. You can literally kill 80 people and not get a single demerit if you're smart and:
1) Don't leave witnesses
2) Don't commit crimes directly in front of a cop or camera
3) Don't leave behind any evidence

It's also a smart idea to actually see what players are doing before you kill them. If a player walks into a weapon shop, clicks on a bunch of buy bricks to check prices and then heads to the bank, chances are they will be walking out of the bank with cash in hand to purchase said item. Criminals can also pay lawyers ahead of time to bail them out or reduce their jailtime by paying off their demerits before they are imprisoned.

Jailtime isn't a mechanism to punish all criminals, it's a mechanism to punish the dumb criminals. Killing a player in broad daylight on mainstreet will most likely result in jailtime. Killing 5 players inside a food store and leaving behind a stuffton of evidence is a bad idea. Criminals should be forced to balance the risk/reward of committing a crime and be punished accordingly if they get caught. Criminals can also collect and sell resources while in jail to make up for whatever they lost during their crime spree.
Being a smart criminal can easily be the most fun and rewarding path in the game. However if you're a lousy criminal and spend a majority of your time in prison maybe you should look into a different career path.

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