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Modification Help / Re: Adding velocity to a player when hit by a projectile
« on: June 24, 2016, 04:43:25 PM »
There is something loving up the entire ImpactImpulse value server-wide. I can't pin it to anything. My best bet rn is to replicate it using applyImpuse. The issue: I need a vector in order to work it through.
Is there any way to get the vector in which a projectile impacts a player and the direction the projectile was traveling? If someone can answer that at least I will be able to fix my issue.
Is there any way to get the vector in which a projectile impacts a player and the direction the projectile was traveling? If someone can answer that at least I will be able to fix my issue.