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Messages - Quartz

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61
Hey,

Let's say we've got our %cam = %client.player.camera;
How do we set the rotation of the camera so it aims at our %pos?

62
where's that event, I can't find it anywhere
Freudian slip

63
Off Topic / Re: dog outside my window
« on: March 14, 2016, 01:37:58 PM »
I can't see anything? The image is too bright

65
Wait wait wait, so using this I could potentially make the default minifig do animations and avoid animating 50+ weapons?
Over, under, left right ... goodnight!

66
General Discussion / Re: Large-Scale Empire Mechanics (VCE based)
« on: February 23, 2016, 11:30:52 AM »
I suppose you'd only have to get the main systems sorted out, like electricity and materials production, then release all the other things in updates.
That doesn't reduce the amount work needed. I mean I'm not trying to kill your innovation, but you should probably simplify this or make it yourself.

67
Off Topic / Re: my.corgiorgy.com
« on: February 20, 2016, 02:32:32 PM »

68
Drama / Re: Do you guys remember Quartz?
« on: February 10, 2016, 11:29:54 AM »
OP is banned for stuffposting and spamming, fyi
Right. Let's stop giving him the attention he's craving then.

69
Drama / Re: Do you guys remember Quartz?
« on: February 10, 2016, 11:26:11 AM »
Quartz what have you done
Honestly, I can't remember, but OP can't remember either. He provides no evidence, which makes this topic too stupid for me to take it seriously.

70
Drama / Re: Do you guys remember Quartz?
« on: February 09, 2016, 04:40:08 PM »
Anyway Protoss, can I be on your list of people you hate? (in your signature) I don't feel I left a strong enough impression. :(

71
Drama / Re: Do you guys remember Quartz?
« on: February 09, 2016, 04:37:04 PM »
Why would I ever want to be anything else than a total jerkface?

73
Irk89's Ultimate Challenge

74
Modification Help / Re: Constant Variables
« on: January 01, 2016, 12:52:00 PM »
yes
Code: [Select]
%pz = new PhysicalZone()
{
position = findclientbyname("czar").player.getPosition();
velocityMod = "0";
gravityMod = "0";
extraDrag = "0";
isWater = "0";
waterViscosity = "40";
waterDensity = "1";
waterColor = "0.200000 0.600000 0.600000 0.300000";
polyhedron = "0.0 0.0 0.0 1.0 0.0 0.0 0.0 -1.0 0.0 0.0 0.0 1.0";
scale = "100 100 100";
};

75
Modification Help / Re: Constant Variables
« on: January 01, 2016, 11:50:52 AM »
I want the player to be able to move in a straight line by the direction their facing until stopped.

Do you mean no gravity?

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