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Suggestions & Requests / Re: 3d bricks
« on: February 05, 2014, 04:34:01 PM »
You could try a bumpmap shader.
...except you'd need to give the shader a second texture to work with, which is pretty much impossible with the current method of making shaders. Might be possible once there's a system for shader add-ons. The rest of it would be easy - if a normal is pointing up, that means it's most likely part of the top of a brick. Apply some math and colors, and you've got 3D bricks.
...except you'd need to give the shader a second texture to work with, which is pretty much impossible with the current method of making shaders. Might be possible once there's a system for shader add-ons. The rest of it would be easy - if a normal is pointing up, that means it's most likely part of the top of a brick. Apply some math and colors, and you've got 3D bricks.