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Messages - CpW

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61
Off Topic / Re: Dumbest ads you've seen
« on: August 08, 2012, 09:54:02 AM »
SOLVE THIS MAZE TO WIN AN IPHONE 4S!

The worst part is that they aren't even mazes, you can just put a line through the so proclaimed 'maze' or just click on the ad for a free virus, a stupidly easy quiz and obviously faked consumer reviews.

Not nearly as bad as those stupid weight loss ads, though.

62
Help / Re: VCE Help
« on: August 08, 2012, 08:44:57 AM »
Ok, maybe I'm not being claer enough.
I need this to work like the treasure chest function.

63
General Discussion / Re: It Is Midnight Badspot Time
« on: August 08, 2012, 04:08:28 AM »
The badspot is a gabe!

This is the part where everything dies.

64
General Discussion / Re: It Is Midnight Badspot Time
« on: August 08, 2012, 03:58:13 AM »
Thank you for the laugh.

Any time.

65
General Discussion / Re: It Is Midnight Badspot Time
« on: August 08, 2012, 03:51:53 AM »
No he's busy playing Gabe Newell the game.


66
Forum Games / Re: YOU LAUGH YOU LOSE v666
« on: August 08, 2012, 03:49:46 AM »
I would if I were you. I think someone got banned for linking that before.

fixed.

67
Forum Games / Re: YOU LAUGH YOU LOSE v666
« on: August 08, 2012, 03:43:20 AM »
Isn't this classified as a trap link?

Hmm?

If it is, I'll remove it. Just say.

68
Forum Games / Re: YOU LAUGH YOU LOSE v666
« on: August 08, 2012, 03:39:39 AM »

69
Help / Re: VCE Help
« on: August 08, 2012, 02:29:54 AM »
Thanks, guys. This'll come in handy.

If anyone has any other ideas, feel free to mention.

70
Off Topic / Re: l4d2 gore in Australia
« on: August 07, 2012, 10:47:56 AM »
L4D2 cut is basically like this :
Theres blood but no gibs at all. No cutting limbs off. No bloody mess.
Zombie ragdolls  just instantly disappear.

Explosive rounds and the grenade launcher are really fun because when you shoot a zombie with these weapons the zombie LITERALLY disappears. If you use molotovs or incendiary rounds then zombies are not going to have flames on their body for some reason. They just spasticlly wave their arms  around until they die.

Oh and these CSS weapons rarely spawn at all.

Basically.

I only got my hands on the AWM and the combat knife. Period.

71
Off Topic / Re: l4d2 gore in Australia
« on: August 07, 2012, 09:06:18 AM »
It really sucks to be you. If anything its the gibs and gore that makes L4d2 a fun game.

Exploding zombie crotches.
Literally.

72
Off Topic / Re: Treadmillasaurus Rex (game)
« on: August 07, 2012, 09:04:06 AM »
15,247 first try.

Wtf am I doing with my life?

73
Off Topic / Re: l4d2 gore in Australia
« on: August 07, 2012, 08:59:44 AM »
No only the German version get's Counter strike weapons.

Huh. I just remember playing on a German server, I think.
Oh well.

74
Help / VCE Help
« on: August 07, 2012, 08:58:52 AM »
I bet this is the billionth time someone's asked for help regarding VCE.
Still, I have no idea what I'm doing with it.

What I need to do:
I'm trying to make a collectibles system. For example, a player picks up a toy or something during a mini. The players are notified that this guy just picked up the toy, and will display how many there are left, counting up each toy as they go.

EG:

(player) has found collectible 1 of 28!

Is there any way to do this?

75
Off Topic / Re: l4d2 gore in Australia
« on: August 07, 2012, 08:53:22 AM »
There isn't really any way around it. Just like the German version.

On the upside, I think you get Counter Strike weps.

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