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Messages - Ampersand

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76
he was married and ordered a prostitute, it's his own fault
Karma's a bitch

77
Off Topic / Re: My Ex released my phone number
« on: July 14, 2014, 08:56:10 PM »
i really just wanted to see how many richards were watching the topic and o boi was i satisfied.

78
I have absolutely no idea why you thought you should tell the Blockland forum about this. You would be an absolutely horrific psychologist, you'd be put away for violation of doctor/patient confidentiality within a month.
Yes, by posting this story you automatically assume he would just post people's confidential information if he were a psychologist? 11/10 logic

79
Off Topic / Re: User's Name as a picture V2
« on: July 14, 2014, 08:17:23 PM »

80
Suggestions & Requests / Re: Event Bot Drive
« on: July 14, 2014, 08:14:21 PM »
Or why not have system_bot_nodes?

You place node bricks on your map/save, and the bots will follow those nodes, similar to like how gmod's Nextbot Node system works.

I find that even easier than having an entire event system like what you explained.
I like the idea, but many vehicles have different handling so it could get complicated with let's say drifting vehicles. Other than that it would be pretty simple.

81
General Discussion / Re: Rising Lava Update: Climbing Removal Planned
« on: July 14, 2014, 08:02:46 PM »
Thanks for the advice. No, the client won't be mandatory, but I think the end-user would really prefer it over clumsy slash commands.
I agree with YK. A gui is unnecessary for a simple gamemode. It appears that you are overcomplicating a gamemode where people like to just burn a little time on. Although command can be a bitch sometimes, opening a gui and buying a power just to return to the game every round seems like more of a hassle. Well done though.

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