76
General Discussion / Re: What if Ephialtes shut down RTB.
« on: October 10, 2012, 02:29:16 PM »The orange Blockbecause tbm = tob
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
The orange Blockbecause tbm = tob
I think this is what you're looking for. http://forum.blockland.us/index.php?topic=201845.0He more likely wants a physics engine like geomod 2.0
Return to TBMNo
Sounds pretty good, but it would work best as something builtin to blockland that has a popup when you join a server or something. That way, people wouldn't have to go through the process of actually going to download it. It would work with non-RTB users too (lots of new players around here.) Still sounds pretty good though, I just want to make sure that it's extremely easily accessable to players. If it's too inconvenitent, some players might not do it and potentially lose critical functionality required by the server (Say it's an RPG or City RP where you need the GUI or something.)Do you know that the only way guis can communicate with the server ARE those "/ commands"
Edit: You probably wouldn't want help, but I'm willing to help in any way I can to make this a reality. It would just make Blockland so much more incredibly awesome, since you would have the whole world of GUI's at your finger tips to give players better control instead of just "/" commands.
Can you at least add a delay from when they die where they cannot detach the camera or start spectating other players?But
%brick.onActivate(%this, %player, %client, 0, 0);What
That code is exactly what I need, now (assuming firstWord(%ray) is a brick), how would I make it act like it was being activated?Code: [Select]%length = 100;
%vector = vectorAdd(%cam.getEyePoint(), vectorScale(%cam.getEyeVector(), %length));
%ray = containerRayCast(%cam.getEyePoint(), %vector, $TypeMasks::All);
%position = getWords(%ray,1,3);
Its interesting how the last part actually could be correct.How bout' a hobo with a pc?
Bug found
Update
Fixed issues:
-No more parallel votes
Dude that door is bullstuff without the animation.