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Messages - police man

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76
Add-Ons / Re: Dedicated Minigame
« on: January 23, 2011, 03:39:08 PM »
No i just . I was in the minigame and i disconnected from the server

77
Add-Ons / Re: Dedicated Minigame
« on: January 23, 2011, 03:09:41 PM »
I found another glitch.

I made a dedicated server. A knife TDM. I made a minigame and typed /setdedicatedminigame and then /defaultminigame  

Then i left the server. 10 minutes leater someone IRC'ed me and said the minigame randomly went off. Then i went to my server and had to make the dedicated minigame again.

78
Add-Ons / Re: onRapidActivate EVENT!
« on: January 21, 2011, 10:34:47 AM »
When i have players rapid click to mine a material or something, it gives them more then one point.. I don't know if it where you click and it gives you to point but its on Onrapidactivate/self/dissapear/-1
                                                                                               Onrapidactivate/cilent/INCscore/1

And it gives them more then one point.

79
So if you dont have the addon then it wont work :C

80
Add-Ons / Re: Dedicated Minigame
« on: January 19, 2011, 07:23:42 PM »
Oh okay. Do you think its possible to fix though?


And also zombies are like bots and if you make a bot on another server, if you leave the server the bots events are disabled.

81
Add-Ons / Re: Dedicated Minigame
« on: January 19, 2011, 07:07:48 PM »
Can anyone help me with this problem. I'm hosting a dedicated server with the dediminigame and i want to leave but i cant because the zombies wont work.

82
Add-Ons / Re: Dedicated Minigame
« on: January 19, 2011, 06:50:19 PM »
I found a bug. Zombies don't work when you leave the mini game. They die they just don't move.

83
Add-Ons / Re: Dedicated Minigame
« on: January 19, 2011, 06:09:25 PM »
Huh? i do both?

84
Add-Ons / Re: Dedicated Minigame
« on: January 19, 2011, 12:28:58 AM »
Do you half to edit this in the Server.cs file? or do you just make a mini game and instead of /setdefaultminigame you would do /setdedicatedminigame and it would make players join and you could leave mini game wail its running?

85
Maps / Re: My First Map: Encloser
« on: January 18, 2011, 12:15:52 AM »
Just add some brick in the front of the hills and some spawns and meh you got urself a zombie defense :D

86
Gallery / Re: MY 2nd Ship
« on: January 17, 2011, 02:31:49 PM »
Huh. Very nice i love it, PeRfEcT for a pirate RP :D

87
Add-Ons / Re: The Majority of all the popular vehicles of Blockland
« on: January 15, 2011, 10:46:03 PM »
You know what we really need that was a great vehicle. The Military jeep. It was a great vehicle i miss it :c

88
Mapping Help / Re: Ostinyo's Mapping Tutorial
« on: January 13, 2011, 11:43:15 PM »
Jeez i really need this to make some of my builds even epic'er im going to save this URL :D Thx!

89
Add-Ons / Re: 2D Music System - Play music to individual clients!
« on: January 11, 2011, 11:06:21 PM »
Thats why i don't go to those kind of servers.

90
Add-Ons / Re: 2D Music System - Play music to individual clients!
« on: January 11, 2011, 10:36:43 PM »
So wait? Just so i get thing clear, this is an event that plays a certain music? For an example. Say i want someone to listen to the stress music in a TDM, i could set it to where if they chose a gun or something it would also play music to the player like the BG Music?

(So i can technically have the whole server listen to music wail they DM?)

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