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Drama / Re: Celau - bear with me here
« on: February 14, 2019, 08:34:33 AM »heads up this entire drama is fake... sorry fellasdamn dude all that work drydess put in was for nothing man
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heads up this entire drama is fake... sorry fellasdamn dude all that work drydess put in was for nothing man
How does the collision work with this?Static maps use Detail32 for the visual object and Collision-1 for the collision objects. The only problem with this map is that there are so many wierdly structured things (Roads and buildings) that it'd take a whole lot of collision objects. About 2.7K of collision objects if I had to predict.
I was also referring to how this is a help thread in 'Modification Help' and not 'Help'
Datiel, you're drunk, go home
wheres the resident evil 1 mansion kid,