Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Gravity Cat

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 ... 283
91
Add-Ons / Re: Gravity Cat's Christmas Releases - More Add-ons for RTB!
« on: December 08, 2013, 04:34:51 PM »
so when will the blimp and other helicopters not crash servers?
I can make them explode when they hit something at high speed but that's about it basically.

92
Modification Help / Re: Gravity Cat's Add-On Dump - New Gamemode on Server!
« on: December 07, 2013, 05:34:30 PM »
Today and Tommorrow has passed.
Really?

93
Modification Help / Re: Gravity Cat's Add-On Dump - New Gamemode on Server!
« on: December 07, 2013, 07:06:39 AM »
no syringes yet?
they where fun to use on the server.
They'll go out today or tomorrow.

94
Add-Ons / Re: Gravity Cat's Christmas Releases - More Add-ons for RTB!
« on: December 07, 2013, 07:00:48 AM »
do you plan on releasing the hind and that russian jet you made once?
Once I'm done doing what they still need to function properly.


I'm not sure they'll ever see the light of day sitting in the "packaged and ready for release folder".
On the Pak Fa the homing missiles are broken and the ammo doesn't work, the Hind has some small bugs and the homing missiles aren't working on it, either. No "packaged and ready for release". I just didn't fix them.

Nuuu grabity! Why no Modern guns ;c?
What modern guns?

I'm not sure if this is part of v3 for the Flintlock Pack (using RTB version), but the Cutlass and Greek fire are not damaging the default bots.

BTW finally was finally able to try the pack, it's awesome. 10/10.

You should make a few cannons to go with it.
-Normal cannon. maybe not as much damage as the default one and possibly high damage right near where it goes off then also have shrapnel fly off
-Fire cannon. think greek fire in cannonball form
-Repeating cannon. pretty much half the time of what ever the other cannons are.

Also regarding the design of Greek Fire If I missed the design on it than wow I missed it lol. But it looks good whether it was there before or you added it recently.
Yes, the Greek Fire is fixed in v3. As for the cutlass, it appears to work fine for me. Did you make sure bot damage is on and that they're actually part of the minigame?

About stationary weaponry to go with the pack, I don't see why not :)

95
Add-Ons / Re: Gravity Cat's Christmas Releases - New Vehicle + Item!
« on: December 04, 2013, 04:43:36 PM »
Yes please!
Ok.

The blimp was already released in the add-on dump and it's easily found. To be honest, renaming a relatively recent addon as 'new' or 'improved' is a bit cheap, Gravity.
It's new on RTB, but not a new add-on, yes. I did not mean to tag old add-ons as completely new things or improved, when they aren't. Let me rephrase things to clarify.

96
Add-Ons / Re: Gravity Cat's Christmas Releases - New Vehicle + Item!
« on: December 04, 2013, 12:34:16 PM »
Are you going to release those sparkles particles I see on treasure hunt picture?
They're part of the gamemode but I can make them a separate add-on if you want.

97
Add-Ons / Re: Gravity Cat's Christmas Releases - New Vehicle!
« on: December 04, 2013, 08:07:19 AM »
treasure hunt mode sounds amazing.

does it have events for spending treasure?
if it does (or will) it would easily replace all resource-gathering event systems out there, and greatly simplify those kinds of games.
Hmm, it doesn't. I might add those later at some point.

A new old vehicle is now going to RTB - The Blimp! And a new old item, the Infinite Medipack!

98
Add-Ons / Re: Gravity Cat's Christmas Releases - New Gamemode!
« on: December 03, 2013, 06:14:06 PM »
gravity cat, do you think if i made you models, you could possibly use them?
because i can make models with blender, except i don't know how to port them into bl as weapons, only i can do that with bricks
Well I am in no need for models right now. But if you want scripts for your models I can help out.

hey gravity. just wondering but where did you get that diamond shaped gem for the treasure hunt game mode?

i would love to have it, i tried searching for it but nothing came up.

could you help a fella out?
I made it. You can use the .dts if you want.

99
Modification Help / Re: Gravity Cat's Add-On Dump - New Gamemode on Server!
« on: December 03, 2013, 07:12:52 AM »
Yeah I just download the new treasure hunt gamemode, and for some reason it thinks it's a BOUNTY HUNTER gamemode. It shows all the options for treasure hunter, even says at minigame start: "You must steal x amount of gold." Well it's not working and thinks it's bounty hunter. I don't even have it enabled!

So Bounty Hunter WAS enabled. It messes with treasure hunt so be sure to disable it.
Oh stuff, fixing immediately.

100
Add-Ons / Re: Gravity Cat's Christmas Releases - New Gamemode!
« on: December 03, 2013, 07:12:27 AM »
Treasure Hunt is great. Can't wait for the mech release ;)
Where'd you get those cluster grenades on your Witchcraft server?
I made them.

If it's the curly thing idea your not sure about, I can see why. It was a visual image I had thought of that I think would look cool but describing it in words is hard. I guess my main point about it is all the other items in the pack are detailed with a little fantasy look, and to me, the Greek fire is kind of plain detail wise. Not saying it's bad but just visually looks somewhat out of place.
I actually gave it a simple pattern.



Fixed a problem with the gamemode that messed it up when bounty hunter was enabled.

101
Add-Ons / Re: Gravity Cat's Christmas Releases
« on: December 02, 2013, 07:58:30 AM »
i tried in a slayer and a normal mini didn't work when bots attacked me or when I attacked bots
I just looked at the code again and noticed I did mess it up a bit.

I fully agree

You should try and see what a painted texture on a the Greek fire grenade. An idea the comes to mind as an example is (note: this is kind of a bad example but best thing I can think of right now) like if your Greek bomb skin is normal gun skin in BO2, what I'm thinking of is something like the pack-a-punch skin. What I mean by that is maybe make the bomb black and add red line like stuff in a way like the skin I mentioned in example had (the kind of curly like properties of the skin). Just an idea though. All the stuff seem to have more than to colors but the bomb is just red and the fuse is blackish.
Hmm, not sure about that.

The Slayer gamemode Treasure Hunt is now awaiting RTB approval.

102
Add-Ons / Re: Gravity Cat's Christmas Releases
« on: December 01, 2013, 07:06:23 PM »
If you want two different fire bombs okay.

fire doesn't work with bots and the fire looks weird when your moving since it's only coming out of your leg area, making it look like only your legs are on fire
Only works in minigames.

103
Add-Ons / Re: Gravity Cat's Christmas Releases
« on: December 01, 2013, 05:49:49 PM »
i thought greek fire was water proof
Didn't know that. But I'm not going to change it, keeps it less frustrating for players.

104
Modification Help / Re: Gravity Cat's Add-On Dump - New Gamemode on Server!
« on: December 01, 2013, 04:50:17 PM »
wull 5 $ work :D


Nop, needs to be at least a trillion billion dollars :D

105
Add-Ons / Gravity Cat's Christmas Releases - Fireworks & Thunderstorms!
« on: December 01, 2013, 04:48:05 PM »

Gravity Cat's Christmas Releases

I decided to release/update a couple of add-ons this december. Some add-ons are already out (Not on RTB though), some newer, some are quite old, and they all go to RTB. Every couple of days I will release a new one, submit to RTB or update an existing add-on. While they wait for RTB approval I'll provide temporary download links.

Don't expect everything to be something super awesome, some add-ons are just old things I never released, and some updates just contain small fixes/additions.

Add-On Update #1 - Flintlock Weapons Pack
Changes:
- Added the Fire Musket
- Added the Greek Fire grenade
Both weapons set players on fire, which can be
extinguished by jumping into water.


RTB Download Link
Add-On Release #1 - Slayer - Treasure Hunt
In this gamemode teams fight for treasure! The team with the most
wins. Players collect gold and gems which come as spawnable items
and bring them to their teams treasure chest. Stealing from other
teams is also a thing.

Requires Gamemode_Slayer!

RTB Download Link
Add-On (RTB) Release #2 - Blimp
Ah yes, the good old blimp! Has Space for 6 people.

Uses Lordicians Heightcontrol.




RTB Download Link
Add-On (RTB) Release #3 - Infinite Medipack
Heal yourself and your teammates - forever. Comes with a heath
pickup and RTB prefs to change the amount of health both items
restore.




RTB Download Link
Add-On Release #4 - Syringes
Five syringes that have different effects and can counter
each other: Adrenaline & Sedative, Poison & Antidote and Hallucinogen.
Comes with RTB pref to set duration of some of the effects.




RTB Download Link
Add-On Release #5 - AC-130 Spectre
A big plane armed with a gatling gun and a cannon.






MediaFire Download Link
Add-On Release #6 - Flying Saucers
The classic UFO. Comes in three version: Unarmed (4 seats),
with gatling cannon and a ray cannon (Both 5 seats).





MediaFire Download Link
Add-On Release #7 - Mech Playertype
A mech that can stomp things and has a couple of unique
weapons that only this playertype can use.





MediaFire Download Link
Add-On Update #2 - Raycast Weaponpack
A pack of raycast weapons! I added a couple of new ones and
added new functions to my ammosystem that comes with it.





MediaFire Download Link
Add-On Update #3 - Firework Projectiles
Firework projectiles for the use with events. Comes
with a firework cannon.





RTB Download Link
Add-On Release #8 - Thunderstorm
Make your servers weather worse by adding thunderstorms! The
lightning strikes are deadly and briefly light up the entire server.
Type /togglethunder to toggle it.
(Blame Blockland for stretching textures of the lightning effect in
ugly ways).


MediaFire Download Link

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 ... 283