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Messages - TruBluRage

Pages: [1] 2 3 4 5 6 ... 59
1
Creativity / Re: Game Design Megathread
« on: February 22, 2017, 09:33:22 PM »
f k f

2
Music / Re: ASGORE - Bergentrückung Music Pack (Undertale)
« on: September 04, 2016, 03:45:21 PM »
Idk why you wouldn't post something you didn't even make, but I guess its useful for some users.
I don't understand your statement
I did not compose the music
I am the original creator of the cuts and sequences which I tailored specifically for controlled music events, which is the file in question.

I hardly care about the technicalities & who did what. If you download the damn thing, listen to it and tell me if there are any skips or cuts in the tracks. That's all I care about

3
Music / Re: ASGORE - Bergentrückung Music Pack (Undertale)
« on: August 28, 2016, 11:25:37 PM »
thanks - typical first post, let's hope he feels better  :cookie: I forgot how chock-full of salty little kids this forum is

but overall thanks for the one input

Anyways, this has been done before - by me. Just distributed differently. As for the fact that it's this one particular song divided into different parts, I don't think so. Either way, let me know if anything needs fixing.

4
Music / ASGORE - Bergentrückung Music Pack (Undertale)
« on: August 22, 2016, 02:01:23 PM »
Didn't see anything like this, so I'm throwing it in here if anybody wants it. Made it over a year ago.

Technically this is a repost, however it was never put in its own topic before so this should make it easier to find.

It's several different parts of Asgore's theme looped up to meet your musical needs.
Use events to play different parts during different levels of intensity, etc.; practically the whole song is in there.
You can check the properties of the files to know how long they are in order to loop them easier.

Download Here

Music composition & credit goes to Toby Fox
Looping / editing (for ogg & blockland purposes) goes to Seraphim


Now you can make your own intense boss battles or builds, and customize the soundtrack to meet the gameplay.
Use events to schedule / play the songs & check it out for yourself!!

5
Music / Re: Undertale Music Pack [100+ loops]
« on: January 25, 2016, 10:15:20 PM »
Asgore Music Pack

Didn't see anything like this in the pack, so I'm throwing it in here if anybody wants it.
It's several different parts of Asgore's theme looped up to meet your musical needs.
Use events to play different parts during different levels of intensity, etc.
You can check the properties of the files to know how long they are in order to loop them easier.

Sorry, I didn't want to start a new thread for just one chopped up song, so I found a related thread.
Hope this helps


Download Here

6
Music / Re: Undertale Soundtrack (7 songs)
« on: November 11, 2015, 03:02:54 PM »
For anyone wanting Asgore's battle theme, I have a treat for ya'

I couldn't contain myself - I don't mean to steal any of the limelight, only add to it - but I really didn't feel like waiting
for a specific song that I wanted done. So I decided to crawl back into the dark recesses of Sony Acid, and an hour later,
I found myself with all the loops I wanted. That being said; Here's Asgore's theme Bergentrückung, chopped up into
different sections, which vary in levels of intensity. Do with it what you will, as long as it's awesome.

Download Here

For OP of this thread:
If you want to add these to the main post, go ahead - I don't particularly care about credit or anything.  :iceCream:

EDIT:
The main reason I posted this here is so we don't clutter the already cluttered forum subtopic with extra threads.

7
Drama / Re: Xalos, The Communist
« on: February 25, 2014, 01:04:56 AM »
He's still giving us comments from beyond the ban.
it's like his profile page is a ouija board of ban with a mind of its own

8
Off Topic / Re: Whatever² - Joke Clan Thread
« on: February 25, 2014, 12:25:34 AM »
Ironically enough, the posters who made their own clan applications seem to be much smarter than the ones protesting what is clearly a farce.
You guys seem like the type that would get together and picket rally southpark studios if they produce an episode that offends you.



wut r da clan tagz
goda rep clan swaq
yolo

hahaha signatures are aweomseauce lol
 :cookieMonster: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: <--- eat da cookie

saske is coolest naruto guy ever

9
Off Topic / Re: Whatever² - Joke Clan Thread
« on: February 24, 2014, 10:34:47 PM »
you're like a comedian who legitimately believes that whats the deal with airline food jokes are good
you're like an emo kid that stuffs on everything that people try to have fun with

10
Off Topic / Re: Whatever² - Joke Clan Thread
« on: February 24, 2014, 10:13:57 PM »
is this an xbox live clan cuz if not i dont want to join




hahaha signatures are aweomseauce lol
:cookieMonster: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: <--- eat da cookie

saske is coolest naruto guy ever

11
Music / Re: Attack on Titan Loops
« on: February 02, 2014, 12:37:11 PM »
Yes, actually. Can you loop Bauklotze? I tried myself, but I can't get parts that have vocals to loop perfectly.
I can absolutely try for you my friend
gimme about a day

12
Music / Re: Attack on Titan Loops
« on: January 29, 2014, 04:11:13 PM »
im not really spoiling. because i was only 'spoiling' 6 seconds of the whole entire show.
...
no i do not understand how you people like this show it's way too gory, and it gives me mental issues
Good, because this topic is about the loops I put up - not the show.
So if we all want to discuss the show, we should make a thread in the off-topic section - but from now on, please try to keep this thread about the music pack, and not the show.

Does anybody have any constructive criticism, questions or opinions about the music pack so far?

13
Music / Attack on Titan Loops
« on: January 28, 2014, 01:59:18 AM »
Attack on Titan Loops


What is this?
This is a collection of several loop files (.ogg) from one particular song out of the Attack on Titan soundtrack.

CLICK HERE to listen to the full song that these files are from.

It's a good song, so I decided to chop it up into segments.

The read_me.txt file includes a list of the lengths (in milliseconds) of each loop. I'm sure you'll find out how they
are compatible with eachother. This format allows you to use a combination of inputs and relays to dynamically modify
the sequence of the song using events, and even scripts.

Where can I get it?
CLICK HERE to go to the download page

I think you guys will like this, especially if you're fond of the show.

If you aren't familiar with this show, I suggest you go watch it. It's an anime available on netflix,
it's not fully released yet but there are 25 episodes. It is not suitable for some, as it is violent,
dramatic, gory and intense. Not to mention pretty depressing sometimes. You've been warned.

Spoiler: Everyone loving dies.

Satisfaction guaranteed.


Edit:
I've added a poll to try and get some feedback on the loop quality.
I may or may not take other requests, depending on my schedule.

I reasonably request that if you vote anything below "Satisfactory",
you should post your opinions / reports.  If you voted that the file pack
'Does Not Work', please please PLEASE post in the topic and explain
everything you can about what's going wrong, and how you installed it.

14
General Discussion / Re: What happened to Singleplayer?
« on: December 31, 2013, 12:32:10 PM »
It doesn't seem that linking the game to steam is working right now.
Anybody else having that problem (assuming some of you haven't linked them yet)?

I can confirm that having
master2.blockland.us
open in a tab on your browser will allow you to connect not only to the game itself, but also to some servers. My authentication is checking out, my login name is up and the game is basically working again.

15
General Discussion / Re: What happened to Singleplayer?
« on: December 31, 2013, 11:52:44 AM »
Just get steam and you won't have to deal with this.

But if you don't want to, Badspot should really add some kind of window that pops up saying "Can't connect to master server blablabla" which has two buttons, 'Retry' or 'Play Offline' blablabla
my argument is that there should at least be some kind of functionality similar to this one
instead of locking you out of pandora's box entirely it'll let you go inside alone.

I mean, I never once played this game singleplayer so I could keep playing it singleplayer. I build projects, I open a server and test them out with other people. It's the nature of the game to play with other people. So singleplayer shouldn't be blocked out, just the multiplayer should - just like the old days when the master server would go down for a few minutes or something of the sort, you could go to your own server and finish whatever you were building so by the time it's all fixed you weren't sitting there sratching your head going "oh me oh my what will I do, this game I paid for isn't working entirely"

You realize that you haven't bought Blockland the game, right? You've bought a license to use the game, but the game is not your property, unlike a smoothie. Same thing with Windows; you own a LICENSE to use Windows on your computer. You own a LICENSE to watch My Little Pony on dvd. You own a LICENSE to run Microsoft Office. You do not own the game, and the agreement you held to when buying a key states that. The issue at hand is that if you actually owned all these things I've listed, you could make infinite copies with no effort and profit insanely on it without having to pay the originator. If you buy a smoothie and then you sell that smoothie to your friend, that's okay because you no longer have the smoothie and you can not profit on it any longer.

In short, learn about intellectual property, please.
Okay, mister license guy. I have a license to drive my car and like any license, it's a privilege not a right.

HOWEVER, when I bought this license, my vehicle also came with it.
Now, if the vehicle isn't working along with every other vehicle every other client purchased from this company, is it my fault or the manufacturer's fault?
And on the topic of intellectual property, the license verifies the game that is a correct, legitimately purchased copy and if it is not, I'm not allowed to drive on public roads. If I get pulled over and a police officer (the master server) asks to see my license, I have it right here.

But if the police are on a day off (master server is down), nobody's allowed to loving drive? Just cause the police decided not to work today? Is that your argument because if it is it's an imbecilic one. I understand the concept of intellectual property very well and the pulling over isn't a problem to me, it's the fact that all the roads are closed cause the cops are out getting loving doughnuts - so nobody goes anywhere even if they have a license and car that's supposed to work. I can't even pull into my own loving driveway, are you kidding me?

You're right, I'm not allowed to copy this smoothie and give it to someone else or sell it to someone else whenever I want but I should still be allowed to loving drink it, at least by myself. Adobe doesn't take a day off, Autodesk doesn't take a day off, hell even other software let you at least play singleplayer mode with bots. People will pirate the singleplayer and will distribute it and it's unavoidable in any game, computers all work the same way and with some work can read the same language - the game's gonna get cracked. Period. The way to limit this functionality is to put a "bottleneck" through which the players connect, authenticate, and THEEEEEN we decide if they can play or not. This mechanic is implemented into MMOs as a result of their networking nature.

If this is the case, why isn't Blockland labeled as an MMO - not because of it's multiplayer capacity, but because of it's dependence on a central server? Cause obviously if the server's down, nobody plays period. End of discussion. Think about it, why does the suspected DDoS hacker only work on MMOs / LoL, which use a central server? Because they realize that everybody's forgeted because of one connection. The arteries are easy to see and clearly easy to sever.

Now, in the perspective of the attacker, this "financial safety feature" was hilariously enough the Achilles heel of the entire system - and it isn't that hard to figure it out. If you only make one way for the cattle to get in the slaughter, the tree huggers only have ONE target to disable, and the entire operation is flawed.

I understand it's not necessarily anybody but the attackers' fault, but I don't understand why you support the idea of, in comparison, the government shutting down. It's an outrage



As for this supposed Steam remedy,
I'm going to attempt to link my BL account to my steam account now.
I'll post my results in hopes that it will help anyone else trying to play.

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