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Modification Help / Re: Modeling Software
« on: April 01, 2015, 02:21:43 PM »
Thanks for the feedback, guys!
RHK, I've used your method for this. I modelling a sword in Blender and exported it in an OBJ file to Milkshape but when it loads in MS3D all of the textures are black. Is there any way to fix this? I've Googled it and most people say to do Face --> Smooth All, which restores some of the textures but there are very exaggerated shadows and the textures are all very light and shiny. So that's one issue. Another one is I just don't know how to "position" the model so it lines up properly with your in-game character model and isn't ridiculously big or small. I also don't know how to animate it to have actions in-game, or do I even need to do that? Again, any help is greatly appreciated!
Thanks again!
RHK, I've used your method for this. I modelling a sword in Blender and exported it in an OBJ file to Milkshape but when it loads in MS3D all of the textures are black. Is there any way to fix this? I've Googled it and most people say to do Face --> Smooth All, which restores some of the textures but there are very exaggerated shadows and the textures are all very light and shiny. So that's one issue. Another one is I just don't know how to "position" the model so it lines up properly with your in-game character model and isn't ridiculously big or small. I also don't know how to animate it to have actions in-game, or do I even need to do that? Again, any help is greatly appreciated!
Thanks again!