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Messages - Rebotto

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General Discussion / Re: [WIP][Mod Apps are in!] City's RPG
« on: January 24, 2015, 02:28:48 PM »
Bump.
I would like the forum's opinion on this first draft of the HUD.


I don't plan on doing an entire GUI; I'm starting with only an HUD. I also need help setting the client up with a downloader such as RTB or Blockland PLUS.
The icons are easy to switch out; if anyone can find a better icon for sickness, please post it.
Looks good. Doesn't need to look like a master piece since it is only a display informing you. The gameplay is what is important.

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General Discussion / Re: [WIP][Mod Apps are in!] City's RPG
« on: January 19, 2015, 11:19:26 PM »
this guy is smart you guys should make him SA
That is the worst application I have ever seen.

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General Discussion / Re: [WIP][Mod Apps are in!] City's RPG
« on: January 19, 2015, 09:15:22 PM »
Contrary to what it says in the op, your obviously not strict at all about who is administering your server because Aoki is admin.
Very true. They have some of the worst admins I know at the moment.

Edit: Having :3 and Metario SA is a horrible idea. They could barely manage Owen's CityRPG. Metario on my server abused a lot of commands. They most likely only gave Brickitect SA for his builds, which is stupid. I gave Brickitect admin for his administrating skills. They should not even be running the server. Aoki is going to be the only one coding and doing ALL of the work with the CityRPG. He should just leave and go host his own server with his ideas instead of giving it to these people.

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General Discussion / Re: [WIP] CityRPGs' Server
« on: January 19, 2015, 01:36:14 AM »
Batman got new shoes last night.. Completely useless

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General Discussion / Re: [New Management!][WIP] Pitariotect's CityRPG
« on: January 19, 2015, 12:23:15 AM »
people like this that make crpg the drama bowl it is lmao
Honestly, Piexes (Johnny Blockhead) did not have to say that, he should have just said I left the team and not drama this stuff up. The corpse thing was unnecessary

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General Discussion / Re: [New Management!][WIP] Pitariotect's CityRPG
« on: January 19, 2015, 12:03:02 AM »
Added Ebola disease! Also /uselsd makes your screen go cray cray

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General Discussion / Re: [New Management!][WIP] Pitariotect's CityRPG
« on: January 18, 2015, 11:16:59 PM »
Okay, here's the thing. We've discussed this in the group chat, but you deemed it neccisary to do this publicly. Fine. Everyone on the server staff spent days working on the project, and then you decided to throw it all away and quit. I'm not sure what you mean by rebellion, but once you quit hosting we started scheming on how to revive our progress, and we planned to start hosting a new game. We asked you if we could have the CityRPG add-on, and even a place on the staff. You promptly refused, and now this happens. I'm not sure what you want from us.
The mutiny was being planned while I was editing the file and the server was up, not AFTER I stopped hosting.

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General Discussion / Re: [New Management!][WIP] Pitariotect's CityRPG
« on: January 18, 2015, 10:36:22 PM »
I am done, they were planning a rebellion while I was working hard on the file. I was stressed. I added a lot of content. I will even list everything I did. Fixed meth, new jobs (around 40) better education system, drug bugs were fixed ( as many I knew about), demerit system changed, dynamic record system added, medical jobs, diseases, drug lab, other ways to increase paycheck and EXP to make it more fun.

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General Discussion / Re: [WIP] CityRPG's Server
« on: January 15, 2015, 11:19:37 PM »
I would like to wish our very own Rebotto, Happy Birthday!
Thanks <3

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General Discussion / Re: [WIP] CityRPG's Server
« on: January 15, 2015, 12:36:36 PM »
I need to know which option to choose. I could open it up this Saturday and have daily updates or just update the Gamemode and when we achieve 1 big update I start hosting it. Which one? You choose.

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General Discussion / Re: [WIP] CityRPG's Server
« on: January 14, 2015, 09:26:38 PM »
It is up for almost 24/7 but since it is in development, it is not up all the time. It is at CityRPGs' Server [WIP]
add me on steam DragonoidSlayer

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General Discussion / Re: [WIP] CityRPG's Server
« on: January 14, 2015, 09:23:25 PM »
Yay! I'm on the team, but what are the up times of the server? Cant seem to find it online, when I am. Ill ask Brickitect for more information.
It is up for almost 24/7 but since it is in development, it is not fully up. It is at CityRPGs' Server [WIP]

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General Discussion / Re: [WIP] CityRPG's Server
« on: January 14, 2015, 04:52:24 PM »
I'll start:

No.1: The last-player alive glitch.
Fixed it a long time ago

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General Discussion / Re: [WIP] CityRPG's Server
« on: January 14, 2015, 03:59:34 AM »
A CRP can have the most beautiful build anyone has ever seen and still be a pile of garbage because of that gamemode. Iban said it himself that the CityRPG mod is incomplete, bad and should not be edited/hosted.
What are you trying to say here?

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General Discussion / Re: [WIP] CityRPG's Server
« on: January 14, 2015, 03:06:51 AM »
Bit of a pageloss from page 1.
I would rather just ignore you, it is possible to make an actual good CityRPG without making a brand new one. We are doing something different. We are not going to just make an edit and keep it like that. We will update ours from the ideas we get from other players. Keeping the game fun to play and an overall good server.

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