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Messages - FairFax

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1
General Discussion / Re: Meow's Gambling Addiction Simulator
« on: August 25, 2016, 08:20:55 AM »
This reminds me of the slot machine thing at Waldo's server. I had a lot of fun with it!
Looks fun though, looking forward to trying it.

2
Add-Ons / Re: Server_FF_BrickTrail
« on: August 12, 2016, 02:28:27 PM »
how about events can apply trails to any player or admin-only commands to apply trails to any player, and turn them off as well?
I dont know what you mean by events. And admin only commands to like, enable another user's trail?

3
Add-Ons / Re: Server_FF_BrickTrail
« on: August 05, 2016, 07:55:27 PM »
Something like this:

messageAll('MsgAdminForce', %client.getPlayerName() @ " has been eliminated!"); - 'MsgAdminForce' is a tag, which plays the same sound when someone gets the auto admin message, so is ''
This also works:
messageAll('', '%1 has been eliminated!', %client.getPlayerName()); - %1 is the replacement for the first argument after the message (can go up to %13 if I remember), '' is normal to use.

You can also use Announce(%message).
Thanks for the advice! Ill remember this for the future :)

4
Add-Ons / Re: Server_FF_BrickTrail
« on: August 05, 2016, 06:04:49 PM »
could you make a pref for whether or not collision is enabled
Yeah I can add that too however it'd act like the autobridge add-on except the bricks dont despawn... Unless I add that timer to delete bricks.

Rather useless to create FF_chatMessageAll when messageAll(%taggedStr, %msg) already exists though.

Confirmed that it has no backdoors.
I didnt know messageAll was a function. I tried looking it up for about 3 minutes and ended up finding a way to loop through all clients on the server. So I decided to just make my own function to send a chat message to all clients. What's the %taggedStr argument?

thats not the actual cciamlazy; one of my friends who i shall leave unnamed took his name with an alt key when he got revoked
I'm pretty sure this is the real cciamlazy. Because I have him added on Steam and I asked him to help test out administration permissions before I released this add-on.
On that note, he was only admin to help test the permissions, not because he earned admin. (Not that my server matters in my server haha)

5
Add-Ons / Re: Server_FF_BrickTrail
« on: August 04, 2016, 11:26:20 PM »
cciamlazy what
haven't seen that name in years

cute addon, would be cool in a survival server if you left bricks as you walked on the ground you're walking, at less often intervals, and scheduled deletion of the bricks after a set amount of time.
Yeah, last night someone said something about using this mod for a "bhop" gamemode in Blockland
bhop: https://www.youtube.com/watch?v=mgnECvX3nnc

Suggested I add a mode where the bricks are deleted after variable amount of time.
I could do it later maybe?

6
Add-Ons / Server_FF_BrickTrail
« on: August 04, 2016, 10:29:40 PM »
Hey this is a simple add-on that has no real purpose or usage besides recreational play.
This is also the first time I've ever released an add-on. If you find any bugs (sorry) I did test this pretty thoroughly though so I think I weeded all the bugs out.

By the way my server is up right now if you wanna come hang out with us!
"FairFax's Brick Trail Spam"


Description.txt
Title: FF_BrickTrail
Author: FairFax (49508)
Version: 1.0
Description:
Leave a trail of spam behind you as you travel around the world!

/TrailStart       Start brick trail
/TrailStop          Stop brick trail
/TrailToggle       Enables/Disables FF_BrickTrail
/TrailStopAll       Stops all trails in the server
/TrailPermission #    Set FF_BrickTrail server permission level #(0 - 4)
/TrailHelp          Display information and usage on FF_BrickTrail

0      Disabled for all
1      Host only
2      SA+ only
3      A+ only
4      Everyone


Download!


Gallery!









Legitimate reviews from credible people in the server:



Code information:
Global variables I used under the FF_ namespace:
$FFBT::PN[0 - 4]
$FFBT::PermissionLevel
$FFBT::PreviousPermissionLevel

Variable name key:
FF = FairFax
BT = BrickTrail
PN = PermissionName

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