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Messages - cazyforlegos

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1
Off Topic / Re: MS Paint Adventures: Homestuck 4/13
« on: June 11, 2012, 11:49:56 PM »
I enjoy homestuck and often draw fanart of it

2
Gallery / Checkers DM remake *updated
« on: January 31, 2010, 05:50:21 PM »
I got bored and decided to try to remake a build i found from here: http://blockland.us/index.asp?p=image&img=./Media/00%20Video/checkers_dm.flv here are some images:

view of lava pit

view of upper arena

UPDATE:

fixed the walls being so short, made floor 8x8's
pic:

rate x/10 if you really feel like it.

3
Forum Games / Re: community city map
« on: December 30, 2009, 07:28:02 PM »
nah just bored and thought everyone could make a map, all i wasn't even planing to add my name.i really don't do much in this.

4
Forum Games / community city map
« on: December 30, 2009, 07:17:47 PM »
community city map
-a map for the community built by the community


how it works

anyone willing to join gets to build 1 interior for a city, or they can make a skybox, specialized add-on for the map.

when your done building the piece, PM me a download so i can put it together.when the thing is ether filled, or no one sends in anything else, the map will be released.

anyone willing to work on it will be credited in an Easter egg.


progress log
- any progress to the map will be listed here, along with the changes



Questions? please ask so i can straighten any issue out.

5
Mapping Help / Re: dif. models not showing up
« on: December 30, 2009, 03:46:01 PM »
thanks koopa, it works fine now.locking...

6
Mapping Help / Re: dif. models not showing up
« on: December 29, 2009, 10:54:36 PM »
whoa, wasn't thinking there, no i haven't been exporting as legacy dif.

7
Mapping Help / Re: dif. models not showing up
« on: December 29, 2009, 10:38:24 PM »
1.08 constructor, i think.

8
Mapping Help / dif. models not showing up
« on: December 29, 2009, 10:30:52 PM »
I have been making some models in constructor and after exporting it as dif. and loading blockland, the model won't spawn. i did everything correctly, but i still can't seem to get the file to open in game. Can anyone help with this? 

9
Creativity / Re: Garry's Mod Gallery
« on: October 07, 2009, 07:44:10 AM »

Beach fun?

I made this one for a school project...

just something random...

I got gmod a few weeks ago, so i thought i would post these.

10
Mapping Help / Re: editor problems
« on: August 31, 2009, 07:49:29 PM »
OK i didn't get it to a dif, i now would like to know where to put the map to diff exe.

11
Mapping Help / torque constructer problems with adding textures
« on: August 31, 2009, 07:42:52 PM »
i have been trying to make a map, but when i upload my new textures, the shapes don't register the file image.when i make a shape with the new textures, it has no texture, then disappears. is there a specific way to do this, so it will work?Or is there a certant image file that works? i would like some help.

12
Maps / Re: Pandan's Race Way
« on: August 28, 2009, 06:41:40 PM »
this is a win

13
since this whent up, ther has been an uprise of t2 severs
:o

14
Maps / Re: GSF Maps [Last Map - for real]
« on: July 27, 2009, 09:38:35 PM »
could you give the old one to me? mabey i could modify it to work a littel better? im not great, but i could try :P

15
Maps / Re: GSF Maps [Last Map - for real]
« on: July 27, 2009, 08:57:40 PM »
ghost io looked at the blue hell  from sa in sea bed to look, and notw im wondering why you didn't finish the bioshock rapture, you would have done it better then anyone could. pics:(cause it looks good)









note i take no credit for either, i just was desplaying it and it is not saved.

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