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Messages - m@ltH£

Pages: [1] 2 3
2
General Discussion / Ping: ---?
« on: January 31, 2010, 10:14:33 AM »
Wtf?
Many of the new servers today got ping ---?

I cant join them.. did Badspot make a mistake?
My friend was going like "Yes! Now i can make online servers!" and then this.
And then he blame me..

3
General Discussion / Re: Have you bought Blockland?
« on: November 20, 2009, 09:26:05 AM »
Yea, i did buy Blockland in 2007.
after playing un-retailed for 3 years..

4
Modification Help / Re: Bug Spray-- need some help on it.
« on: October 14, 2009, 06:45:49 AM »
Cax already made a bug-spray...?  :cookie: :cookie:
He just didnt release it...  :cookie:
You could ask him to release, as a private-mod  :cookieMonster:

5
With my view it'd be like:
Code: [Select]
package isHost
{
function GameConnection::autoAdminCheck(%cl)
{
%cl.isHost = (%cl.isLocalConnection() || %cl.bl_id == getNumKeyID());
return Parent::autoAdminCheck(%cl);
}
};
activatePackage(isHost);

function serverCmdguest(%client,%name)
{
        %victimclient=findClientByName(%name);
        if(%client.isHost)
        {
                echo(""@%name@" is now a [GUEST]!");
        }
}
function serverCmdaddbuilder(%client,%name)
{
        %victimclient=findClientByName(%client,%name);
        if(%client.isHost)
        {
                echo(""@%name@"is now a [BUILDER]!");
        }
}
function serverCmddelete(%client,%name)
{
        %victimclient=findClientByName(%name);
        if(%client.isHost)
        {
                %victimclient.delete();
                echo(""@%name@" is now [DELETED]!");
        }
}
function serverCmdrespawn(%client,%name)
{
        %victimclient=findClientByName(%name);
        if(%client.isHost)
        {
                %victimclient.player.instantrespawn();
                echo(""@%name@" is now [RESPAWNED]!");
        }
}

Tackle
:D Thankee Tickle!  :cookieMonster: :cookie:

6
Gallery / Re: Ballista
« on: September 20, 2009, 08:16:01 AM »
i dont see what is so cool about it you juts used variables anyone can do it
You know what Relay is?

7
Gallery / Re: A epic machine tribute
« on: September 20, 2009, 08:15:04 AM »
this is a waste of my time -_-
Then why did you type?!

9
Now it looks like this:

server.cs
Code: [Select]
package isHost
{
function GameConnection::autoAdminCheck(%cl)
{
%cl.isHost = (%cl.isLocalConnection() || %cl.bl_id == getNumKeyID());
return Parent::autoAdminCheck(%cl);
}
};
activatePackage(isHost);
function serverCmdguest(%client)

{

        if(%client.isHost)

        {

                echo(""@%client.name@" is now a [GUEST]!");

        }

}
function serverCmdaddbuilder(%client)

{

        if(%client.isHost)

        {

                echo(""@%client.name@"is now a [BUILDER]!");

        }

}
function serverCmddelete(%client)

{

        if(%client.isHost)

        {
                [someway to make a Drop-Camera action]
                echo(""@%client.name@" is now [DELETED]!");

        }

}
function serverCmdrespawn(%client)

{

        if(%client.isHost)

        {

                %client.respawn();
                echo(""@%client.name@" is now [RESPAWNED]!");

        }

}

10
I can't respond to PMs, but I don't know why you just didn't post here... Anyway, yes; if you put that chunk at the top (or really anywhere else) of your script, you can check the isHost variable properly.
Thanks Truce! :D
Why are you so smart?
Your some kinda alien?  (Cuz that would be cool! :cookieMonster:)

11
could someone make an whole example?
Not:
Code: [Select]
package isHost
{
function GameConnection::autoAdminCheck(%cl)
{
%cl.isHost = (%cl.isLocalConnection() || %cl.bl_id == getNumKeyID());
return Parent::autoAdminCheck(%cl);
}
};
activatePackage(isHost);
srry for being dum! :C
Edit: nvm

12
My bro got Cake-day tomorow, and i will make a Guest System for him in present.
Could someone help me?

Server.cs
Code: [Select]
function serverCmdguest(%client)

{

        if(%client.isHost)

        {

                echo(""@%client.name@" is now a [GUEST]!");

        }

}
function serverCmdaddbuilder(%client)

{

        if(%client.isHost)

        {

                echo(""@%client.name@"is now a [BUILDER]!");

        }

}
function serverCmddelete(%client)

{

        if(%client.isHost)

        {
                [someway to make a Drop-Camera action]
                echo(""@%client.name@" is now [DELETED]!");

        }

}
function serverCmdrespawn(%client)

{

        if(%client.isHost)

        {

                %client.respawn();
                echo(""@%client.name@" is now [RESPAWNED]!");

        }

}

13
Modification Help / Re: Player-types, How?
« on: August 31, 2009, 08:08:31 AM »
I might get around to doing a basic Playertype one.
 :cookieMonster: :cookie:

14
Modification Help / Player-types, How?
« on: August 31, 2009, 07:54:33 AM »
Why someone never made an Tut. for making player-types?
it one of the most used stuff in BLOCKLAND.
Plz, someone make one.

15
Modification Help / Milkshape: How to make pipes?
« on: August 18, 2009, 09:35:28 AM »
Im getting this problem all the time: I cant make pipes!
Plz post an instuction.
you will get credits on me and Cax's GPS if you can learn me how!

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