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Modification Help / Re: Metropolis RPG Beta Bug Report Thread
« on: December 25, 2013, 02:20:10 AM »
Pheonix here,
Mod is a bit unplayable at the moment. Account got reset (wasn't much, like $60 and 200 lumber) and I'm unable to labor. It states "You are too weak to continue working". I had full Health but Self Deleted to make sure it wasn't a first spawn issue. The problem persisted, so I'm currently unable to gain more lumber to work on my house or get cash for a different job. Unless there's a new thing added that isn't showing up in the GUI (stamina or hunger?) it seems that there's a bug somewhere.
Also, a couple suggestions. First, I would really appreciate more general use brick packs. Stuff like 64, 63, 62, 32, 31, 30 length variants, the missing lengths in the 1-16 length areas, and maybe some more heights to use. Since there is a brick limit on lots and it costs lumber to build, I'd like to use as few bricks as possible. Then about the mod itself, I think that Doctors need a bit of job stability. There's not much incentive to seek out a Doctor when wounded; you'll get pretty much the same effect from suiciding and respawning. I propose that when people die and respawn, they come back at less than full hp. Maybe 80 hp or so, enough to give Doctors a bit to work with, but not so much that a lack of Doctors empowers the criminals.
Mod is a bit unplayable at the moment. Account got reset (wasn't much, like $60 and 200 lumber) and I'm unable to labor. It states "You are too weak to continue working". I had full Health but Self Deleted to make sure it wasn't a first spawn issue. The problem persisted, so I'm currently unable to gain more lumber to work on my house or get cash for a different job. Unless there's a new thing added that isn't showing up in the GUI (stamina or hunger?) it seems that there's a bug somewhere.
Also, a couple suggestions. First, I would really appreciate more general use brick packs. Stuff like 64, 63, 62, 32, 31, 30 length variants, the missing lengths in the 1-16 length areas, and maybe some more heights to use. Since there is a brick limit on lots and it costs lumber to build, I'd like to use as few bricks as possible. Then about the mod itself, I think that Doctors need a bit of job stability. There's not much incentive to seek out a Doctor when wounded; you'll get pretty much the same effect from suiciding and respawning. I propose that when people die and respawn, they come back at less than full hp. Maybe 80 hp or so, enough to give Doctors a bit to work with, but not so much that a lack of Doctors empowers the criminals.