Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Chriso

Pages: [1] 2
1
Modification Help / Re: Spawn bricks inside bricks
« on: August 03, 2017, 10:30:13 AM »
I figured it out through some testing. Scheduling (delaying) the event to occur a few moments after fixed it, just as placing it a few moments after would.

If anyone needs it, this is how it looks

      schedule( t , objID or 0, functionName, arg0, ... , argN )

Code: [Select]
function brickLesserPlantData::onPlant(%data, %obj)
{
Parent::onPlant(%data, %obj);
%client = %obj.client;
%pos = %obj.getPosition();
%pos = getWord(%pos, 0) SPC getWord(%pos, 1) SPC getWord(%pos, 2) + 0.1;
schedule(500, %obj, createBrick, %client, brickLesserPlantFlowerData, %pos, 1, 0);
}

2
Modification Help / Spawn bricks inside bricks
« on: August 02, 2017, 08:11:34 AM »
I've made a custom brick in Blender with the grid of a 1x1 flat, and one with 1x1FF, but with collisions and bounds larger than that (in height), and placing them manually on top of each other works perfectly. The collision is spot on, and the brick is placed, however, when I try to spawn it through a code, the brick is spawned, however, it does not have a collision box at all. Spawning it 1x1F OVER the bounding box will give it a collision box.

How can I spawn a brick through code "inside" of another brick, but still have its own separate collision box?

Code: [Select]
function brickLesserPlantData::onPlant(%data, %obj)
{
Parent::onPlant(%data, %obj);
%pos = %obj.getPosition();
%client = %obj.client;
%brick = new fxDTSBrick()
{
client = %client;
colorFxID = 0;
colorID = 1;
datablock = brick1x1Data; //I used my own 1x1FF brick here normally
isPlanted = 1;
position = getWord(%pos, 0) SPC getWord(%pos, 1) SPC getWord(%pos, 2) + 1;
// position = vectorAdd(%pos,"0 0 0.2");
rotation = "0 0 0 0";
angleID = "0";
colorfxID = "0";
shapefxID = "0";
stackBL_ID = %blid;
};

if(!isObject(BrickGroup_ @ %blid))
{
new SimGroup(BrickGroup_ @ %blid)
{
bl_id = %blid;
name = %client.name;
};
MainBrickGroup.add(BrickGroup_ @ %blid);
}
%brick.setTrusted(1);
%brick.plant();
(BrickGroup_ @ %blid).add(%brick);
missionCleanup.add(%brick);
%client.brickgroup.add(%brick);
}

The majority of the code was taken from http://blockland.wikia.com/wiki/Spawning_bricks

3
Modification Help / Re: [Blender] New DTS plugin
« on: July 31, 2017, 04:01:56 AM »
I tried exporting a .dts file from Blender. The player collisions work, but the projectile collisions do not (spray can, hammer).

The .blend file: https://ufile.io/sb49w

I select both Col-1 and LOSCol-9 and under export, I check selected objects only.

I'm using blender v2.77

4
General Discussion / Re: Cavik's City RPG
« on: April 20, 2016, 12:43:09 AM »

I would like to apply for a Moderator position.

Reasons why you should be admin:
I've previously hosted City Rpgs, and played around with the code.
I'm currently very active in the time Cavik is offline, trying to reach rebirth, so I've gotten to know the server
I actually know the rules, and know when to step in.
I leave out my feelings and stick to the facts.

at least 2 people who recommend you (more preferred)
Soule 2016: u seem harmless enough. Elim. (Possibly Mexi?)
BL_ID: 9467 | Chriso
Previous experience as an admin/moderator
I've taken a long break from Blockland, so I cant remember if I've been admin on other City Rpgs. I'm pretty sure I'm admin on Ports server

5
Modification Help / Re: >> GameMode Reference <<
« on: July 17, 2013, 06:04:48 AM »
I took the data from the custom gamemode and modified it. i didnt touch the save.bls or the colorset.txt .
When i try to start it, it keeps comming up with a new standart add-on i should add to gamemode.txt, but i dont want them.
Can i disable this?
Game Mode Error: "Required add-on "Weapon_bow" should be added to gamemode.txt"

6
Drama / Re: Computermix's new "script" (Blockland hack)
« on: July 10, 2013, 03:00:44 AM »
http://forum.blockland.us/index.php?topic=236692.0
Computermix is now using Eval without admin.
If you had read the whole thing, you wouldve known...
Computermix was on my server with me and some friends (and other people that I don't know) and we were joking around. I thought it would be funny to do as a joke due to recent events and it got out of hand. I took it too far. I didn't mean any harm by it and I didn't realize that this would happen.

I am sorry.

7
Drama / Re: Computermix's new "script" (Blockland hack)
« on: July 09, 2013, 02:52:18 AM »
You're a special kind of handicap aren't you?
If you read the last few pages, badspot now knows of this.

You're gonna get banned.
I read to page 8, the rest will have to wait a bit...

NOEDIT: Did you make that Readme or did Computermix?
If you didn't, ignore my last post.
Computermix did.... And how about you'll be a LITTLE bit more... sparing with your words next time?

Its V to do freeze
By the way, what's your name on Blockland?

For me its F6.. And thats what dotdotcircle told me he binded it to... Dont know if you can edit the keybind

8
Drama / Re: Computermix's new "script" (Blockland hack)
« on: July 09, 2013, 02:23:23 AM »
Holy... I went to sleep and the next day... 12 more pages...
Also, i didn't see anything about you (badspot) wanting to get the dll or exe file.
Also, here is the README

BLHack by Computermix and dotdotcircle
--------------------------------------

Realize that this is only a BETA version of this hack. There are much more features that need to be completed. Stay tuned!

Controls:
   - Press and hold 'c' to activate the aimbot.
   - Press F6 to toggle a gravity-defying freeze.
   - Wallhacks, healthbars, and bullet trails are automatically enabled.


Run the hack injector after you have spawned locally or in a server for the best results. After the hack is injected you do not need to run the injector again even if you change servers. To disable it you will have to restart the game.

When the DLL is successfully injected into the game check your console. There are extra configuration options listed which can be tweaked through the use of variables.

If the DLL crashes the game when it injects just try it again, sometimes it happens.

The aimbot is still in development! It undoubtedly will spazz out and not work in certain locations. This will be fixed, just be sure to get the most up to date version :)

Happy hacking!

9
Drama / Re: Computermix's new "script" (Blockland hack)
« on: July 08, 2013, 10:33:15 AM »
I believe it's fake because usually in boss battles the players are constantly moving to avoid you, but in these two pictures they are in the same place, with the same hp.

As i've sayd, if you want to see it, add me

10
Drama / Re: Computermix's new "script" (Blockland hack)
« on: July 08, 2013, 10:27:38 AM »
so uh..

Why is his name in the title

Cause he created it, i heard

11
Drama / Re: Computermix's new "script" (Blockland hack)
« on: July 08, 2013, 10:27:07 AM »

I believe this is fake. I am going to IRC those names shown in the image and ask them what they saw, and if they say they did see you flying, okay, but if they didn't, you are lying.


This is not fake, if you want to see it for youself, add me on IRC 9467

12
Drama / Re: Computermix's new "script" (Blockland hack)
« on: July 08, 2013, 10:21:03 AM »


It wasn't computermix who sent it to me

13
Drama / Re: Computermix's new "script" (Blockland hack)
« on: July 08, 2013, 09:17:44 AM »
http://postimg.org/image/dk71011ot/ff2f1d0c/

http://postimg.org/image/p1ndrhhot/1bf2e3af/

I am floating in the air, and after a while, they start shooting me

14
Drama / Computermix's new "script" (Blockland hack)
« on: July 08, 2013, 09:05:26 AM »
Hello everyone!

You might have noticed me (-CLOUD-, -BLACK N' YELLOW- and -PIRATE-) having a little bit too much fun...
Today i was playing on DrenDran's farming server, and some dude (wont say who) joined and told me he just made a new hack n such.
I was very careful, because it was an exe, and you know bout dem exes.
After a long time, fiddling around, making sure it wasn't something mean, i tried it, and oh boy, what fun i had!

I appologise for the trolls, and i just wanted people to know, that this hack is being passed around.

The hax included is: Aimbot (really glitchy), Wallhack (Health, Distance and Name displayed), Freeze (Really dont know how this work) and a health bar.

If an blockland administrator would like to see this, send me a message.

15
Clan Discussion / Re: [TKE] The Knifing Elite ~New In-game Clan Decal!~
« on: August 10, 2011, 04:01:58 AM »
Name: Chriso

BL_ID: 9467

I love to knife becouse there is always challenge and its always fun! Also when you are bored this server is always up! :D

Pages: [1] 2