1
General Discussion / Badspot's Other Projects
« on: March 12, 2014, 08:19:35 PM »
Can someone tell me if Badspot has a promising project other than Blockland?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Emitters aren't 3D.
most of the time playing games on the PC with less than around 80 FOV makes people sick
for consoles 60 works fine, but not for most pc gamers. most terrible console ports have FPS locked to 60 or 65 and it's terrible
minecraft defaults at a low FOV and it makes me nauseous
No he just has a 4:3 monitor
This means in 4 days:
60007
-70000
---------
9993
Badspot made alot of money, and we are a big loving hit right now.
I feel like you suck at paying attention if people who have been playing for the same amount of time can figure out who kompressor is since he posted the shader update thread.
Because an FOV of 90 is the bare minimum for playing a game in first-person without having it look like you're trying to play through a pair of binoculars.
the latter is valid but i'm 90% certain that's an opengl limitation. this doesn't mean there can't be something done about it though.
with the first one you need to keep in mind that you have a possible 256k bricks to plant
find me one engine that can do what blockland does with its bricks. keep in mind these have to be non-static objects, aka not counting terrain or fixed decorative features or anything that isn't removed, added, or altered midgame
yes, i agree
again i would direct you to the constant facelifting that has been occurring and the work involved in replacing this engine
which ones
i guess it doesn't count that there are now shaderized graphics and the ability to have 256k bricks that are defined using a custom format does it
a tree that grows octagoons
a system that makes certain faces on bricks hidden by other bricks not render
it basically helps reduce lag a LOT
kompressor also helped with shadows and shaders and low-level engine stuff
he's been a developer since the beginning of retail