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Messages - Silverwing

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Gallery / Re: Goldeneye 007 Archives
« on: October 05, 2010, 09:18:35 PM »
It's short for Saint Nicholas, my blockland name

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Gallery / Re: Goldeneye 007 Archives
« on: October 05, 2010, 01:32:59 PM »
I'm talking about the grapple rope that was made, I can probably make something like that, with a belt model instead. But I would have to get the dudes permission first.

Look, sorry if I appear rude from saying this, but I'm not going to add a library to this level. Have you played the Goldeneye 007 on the Nintendo 64? If you haven't you probably don't know what's going on here. Anyway, a remake comes out this year (2nd of november is the US, but it comes out on CHRISTMAS DAY in AUSTRALIA... I'll never forgive Nintendo for this). Anyway, there isn't even a grapple belt in the game. I don't want one, and I don't think the Blockland community wants it either.

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Gallery / Re: Goldeneye 007 Archives
« on: October 04, 2010, 11:30:37 PM »
I'm going to add character pictures later on in the week.
Probably starting with the classic characters

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Gallery / Re: Goldeneye 007 Archives
« on: October 04, 2010, 09:51:34 PM »
Add a libary, and a grapple rope belt to the player

No, thats only in the movie, and this is based of a multiplayer level from the N64 game. So, I don't think I'll add anything like that. Plus, a two storey ceiling isn't high enough to grapple onto. And I'm not going to even put any effort into making my own add-ons, because I know they'll suck.

Adds some destruction and gas barrels
Just did, I added some creates that use the frag grenade explosion, sometimes it sets off other crates, but sadly it doesn't damage you. There's also breakable glass now.

Not bad, just add some detail and use large bricks.

Are you new to this game? If you are, very good job.
Well, no, I've been on for about a year or more, and this is my first build to be placed in the gallery.
Large bricks? I made this level using a grid based building style by placing 8x8 plates, then putting 3x2x2's on the corner (only on the very last stud) and then filling the gaps in with 3x2x6's. Also, the level itself doesn't really have anymore detail I can put in.

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Gallery / Re: Goldeneye 007 Archives
« on: October 04, 2010, 08:29:49 AM »
Hmmm... I did try that, although it blocked up the hallways. I'll see what I can do

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Gallery / Re: Goldeneye 007 Archives
« on: October 04, 2010, 07:03:54 AM »
Personally, I am a big fan of the Bond franchise, and one of my favourite games of all time is Goldeneye 007, so seeing that there aren't any goldeneye multiplayer servers or builds, I made my own. I choose archives because it would be easy to make and the whole map goes around in a loop preventing dead-end kills.

Anyway, here are some pictures:

This one is a recreation of the archives picture in the multiplayer maps menu.



This is the spawn room. You open the doors and walk into them to become your character.



This is the spawn/map room. It features a birds-eye view map of the archives and its spawn points. You click on the white dots to go to that spawn point. (I made this when I go fed up trying to randomise which spawn you go to)



Here is a hall and staircase on the first floor.



This is the big room with the coulombs. There were originally nine coulombs but on had to be removed to fit the stairs in.



Here is another picture of the coulomb room. (That shadow is of me using the Baron Samedi character)



This is the staircase on the other side of the first floor. The Tactical Tier Naval SMG is ment to be a D5K



Here is a shot taken halfway up the stairs. Here I had a building mistake and I had to change where the stairs go.




Don't you go thinking I forgot the secret passages, but remember they're secret and aren't shown in the map room.


I'm planning on using this in a server sometime soon, but in my time zone all the good games are on at night, so I fear people won't be able to get in while it's up (I don't want to make a dedicated server).

I'd like to thank:
Trader and Kaje for the JVS doors I used
Bushido for his Tier+Tactical weapons
Tophius for his pole and wedge bricks
And all the creators of the decals I used for the characters

P.S. Don't forget the poll.

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Gallery / Re: Goldeneye 007 Archives
« on: October 04, 2010, 05:39:33 AM »
Btw in my opinion, first post goes to the first person OTHER than the author who posts first.
Nuts the pictures didn't work

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Gallery / Goldeneye 007 Archives
« on: October 04, 2010, 05:37:07 AM »
Personally, I am a big fan of the Bond franchise, and one of my favourite games of all time is Goldeneye 007, so seeing that there aren't any goldeneye multiplayer servers or builds, I made my own. I choose archives because it would be easy to make and the whole map goes around in a loop preventing dead-end kills.

Anyway, here are some pictures:
/Users/nicholas/Downloads/Blockland v17/screenshots/Blockland_00006.jpg
This one is a recreation of the archives picture in the multiplayer maps menu.


/Users/nicholas/Downloads/Blockland v17/screenshots/Blockland_00004.jpg
This is the spawn room. You open the doors and walk into them to become your character.



/Users/nicholas/Downloads/Blockland v17/screenshots/Blockland_00005.jpg
This is the spawn/map room. It features a birds-eye view map of the archives and its spawn points. You click on the white dots to go to that spawn point. (I made this when I go fed up trying to randomise which spawn you go to)



/Users/nicholas/Downloads/Blockland v17/screenshots/Blockland_00007.jpg
Here is on of the halls on the first floor.


/Users/nicholas/Downloads/Blockland v17/screenshots/Blockland_00008.jpg
This is the big room with the coulombs. There were originally nine coulombs but on had to be removed to fit the stairs in.


/Users/nicholas/Downloads/Blockland v17/screenshots/Blockland_00009.jpg
Here is another picture of the coulomb room. (That shadow is of me using the Baron Samedi character)


/Users/nicholas/Downloads/Blockland v17/screenshots/Blockland_00010.jpg
This is the staircase on the other side of the first floor. The Tactical Tier Naval SMG is ment to be a D5K


/Users/nicholas/Downloads/Blockland v17/screenshots/Blockland_00011.jpg
Here is a shot taken halfway up the stairs. Here I had a building mistake and I had to change where the stairs go.

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Gallery / Re: Bullettime
« on: July 06, 2010, 03:01:48 AM »
I loved this vid! I watched it about ten times, but overall the thing that made me laugh hardest was that it looks like the slow mo bullet at the end looks like it's coming out of the guy's mouth!

10
Well, he would seem cooler if he used proper grammar (full stops/periods, commas) and found an icon that isn't annoying to people outside of his country. But anyway, he on registered to the forums two days ago (16th of June) so you could give him a break.

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Gallery / Re: space ship ABOT [BAN] app
« on: June 15, 2010, 08:11:14 PM »
Hey, I love this build, but I just have to know, why is is called Abot (there's an awful politician in the country I live in named Abot, I hate him so much I just have to know!)

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Add-Ons / Re: Fully Automatic Glock 18 (G18 form Modern Warfare 2)
« on: June 13, 2010, 07:25:11 AM »
Specs:

-Shoots really fast
-Dose 15 damage
-Nice model
-Custom CI and Icon
-Custom gun shot sound
-Bullet spread
-Gun Recoil (Pant motion)

[/quote]

Ummmmm.... I LOVE the gun but am I the first to notice that he spelt DOES wrong?

13
Well... I have two things...

Ok, so I was playing on this L4D server. Everyone was having a great time, then a complete noob with like, reading problems joins. For the first ten minutes he whinged about how long it was taking to 'donwload' the add-ons while we tried to communicate. Then he started asking how to get add-ons, so we told him to look at the blockland forms. BUT (here's the annoying part) he wouldn't listen and we all typed up around fifty messages say how to get them, and he still wouldn't listen???!!? Eventually he spawned and started acting all professional, so the host kicked him and he kept joining asking 'y u kcik?', but it also got funny. The host banned him after a while with a message saying how to get add-ons and how much of a noob he was.


The second time is when I was playing on PSProgrammers arcade gaming server and Tezuni can along and put a wall of blocks around the teleports so everyone was stuck at the spawn area. Just before Tezuni finished a noob joined and kept asking for admin so he could ban Tez, in a DED SERVER! So we all had to put up with admin requests and him asking us how to get admin. But he, like the noob above didn't get the message through and threatened to report Tez if he didn't remove his bricks. Tez eventually left, but rejoined and cleared his bricks and left again. But jesus wept you do find some right stupid people on the internet!

-edit- Actually, the most stupid thing I ever heard is:
do u ride kangae ros 2 skoo;l in astrailia
Translation- "Do you ride kangaroos to school in Australia?"
I replied "seriously, what stuff Have you been smoking? I gotta try some!"
Then he said "no rly do u????!??"
I said "If you even tried the RSPCA will kick you up the arse soooooo hard, you'll be the first person on Mars and without a rocket!"
He shut up after that, but said some not as stupid things later.

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Maps / Re: Kashik's Map Pack! (New Map!)
« on: May 04, 2010, 01:44:21 PM »
Well... I like the idea of making the top map's banks square, but there seems to be a lank of effort, maybe in the textures. But I still downloaded this and I suppose it's alright

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Gallery / Re: La Blocka Nostra's Projects
« on: February 09, 2010, 08:56:52 AM »
OMG this is awesome!!!
I have never seen such a detailed city!!!

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