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Messages - phyco_man57

Pages: [1] 2 3 4 5 6 ... 25
1
The default add ons are the base for almost every other add on, Almost every add on is an edit of the default gun

2
General Discussion / Re: Your dream add-on/new feature
« on: October 07, 2011, 12:25:58 PM »
A completely new physics engine, such as the unreal physics engine, for rag doll effects, and definitely better collision. I am absolutely Tired of my vehicle falling through the floor, and not going off ramps

4
Modification Help / Re: .22 caliber pistol: Suggest one!
« on: August 08, 2011, 06:38:09 PM »


Pepperboxes.
Because saving ammo for later is so mainstream.
We already have two pepperboxes:
The TF2 shortstop and the one in T+T

5
So am I in? :c

6
General Discussion / Re: WARNING HACKER
« on: August 08, 2011, 10:46:57 AM »
She didn't hack, she used spammed the console with crappy codes

8
Clan Discussion / Re: The New California Republic (NCR) (Members: 65)
« on: August 05, 2011, 05:12:37 PM »
Im Back!

9
May I beta test?

Ingame name: Flip
BL ID: 16015

3-6 hours
Foreign Fighters, Ghost Ops, Sandstorm

10
You get a rift in space and time

I insert a supermassive black hole

11
Modification Help / Re: .22 caliber pistol: Suggest one!
« on: July 27, 2011, 10:53:07 AM »
ITS A LUGER!


Ontopic:

22. Caliber Revolver (Dont have a pic :c)
No its not. I own one.
and look at the engraving on the side

12
Modification Help / Re: .22 caliber pistol: Suggest one!
« on: July 25, 2011, 10:46:58 AM »
.22 Colt Woodsman

My favorite gun

13
Modification Help / Re: Super's First add on(NEW UPDATE)
« on: July 25, 2011, 10:44:34 AM »
Your update made it worse

14
Modification Help / Re: Super's First add on(UPDATE)
« on: July 23, 2011, 02:50:54 PM »
Very good for you first addon

15
Modification Help / Re: Frog's Weaponry (I.5) R.2 Released
« on: July 13, 2011, 01:39:46 PM »
The dual barrel shotgun will be in the exclusive pack and if the carbine works out, it may also appear in the pack.

Has anyone a name idea for this "super weapon"?


Ol' painless

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