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Messages - Brus81

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1
Clan Discussion / Re: Smalleys United - Accepting Applications
« on: March 18, 2010, 02:46:01 AM »
Double Bumpz  :cookieMonster: :cookieMonster: :cookieMonster: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie:

2
Clan Discussion / Re: Smalleys United - Accepting Applications
« on: March 04, 2010, 10:05:45 AM »
Bump  :cookieMonster:

3
Clan Discussion / Re: Smalleys United - Accepting Applications
« on: February 27, 2010, 02:57:46 AM »
Epik, i like this clan  :cookieMonster: :cookie:

4
Add-Ons / Re: Simple Well Hat Mod v3 [PH]
« on: February 23, 2010, 02:05:18 AM »
Quote
How to make your own hats!

Download the base hat ms3d!
http://www.mediafire.com/?dty1d4amyua

Quote
1. Create your model, size it appropriately.
2. Create a new "yourhat.cs" in this ITEMS folder.
3. Edit your CS to look something like this.
-----------------------------------------------------
AddHAT("YourHat","YourhatImage",0);

datablock ShapeBaseImageData(YourhatImage)
{
shapeFile = "./SHAPES/Yourhat.dts";
emap = true;
mountPoint = $HeadSlot;
offset = "0 0.02 0.3";
eyeOffset = "0 0 0.4";
rotation = eulerToMatrix("0 0 0");
scale = "0.1 0.1 0.1";
doColorShift = false;
colorShiftColor = "0.392 0.196 0.0 1.000";
};
-----------------------------------------------------
4. Put your DTS model into the ITEMS/SHAPES folder.
5. Please note. DO NOT edit any of the default hat mod scripts.
Your hat.cs will auto execute.

Errm, what am i supposed to make all this IN? what is the stupid program for this -.-

5
Add-Ons / Re: Container Mod: Chest [PH]
« on: February 22, 2010, 03:20:35 PM »
Doesn't work. i throw item at it, it disappear when it touches the chest, it still says "Chest: This chest is empty."
 :cookieMonster:

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