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Messages - Sammygood

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1
Modification Help / Re: Usefull TS Guide/Tutorial/Referance
« on: June 13, 2010, 12:00:19 PM »
Bump

2
Modification Help / Re: Very odd, Will this work?
« on: June 13, 2010, 03:19:23 AM »
No, triple said mouseclick, not mousefire.


3
Modification Help / Re: Very odd, Will this work?
« on: June 12, 2010, 02:34:56 PM »
and it's not mouseclick, it is mousefire.

4
Modification Help / Re: Schedule Help!
« on: June 12, 2010, 02:33:08 PM »
You only need to package if you are using something like Player::activatestuff, so that it does not overwrite the original script. If you are using a function like that which is not a main blockland function (as in not a default action/console command) then you do not need to package. Dunno really how i know this lol, i have only started TS a week ago...yet i have learned a few things.

5
Modification Help / Re: My scripting problems: 1 *New List*
« on: June 12, 2010, 08:32:47 AM »
That wasn't in my script, i must have accidentally put it there when posted. OK, problem solved.

6
Modification Help / Re: Can't Find Something
« on: June 12, 2010, 02:54:04 AM »
That is not the official torque script documentation. There isn't one. There are 2 good guides that are sticky'd, and also some others. Do not say it the official one unless you know what you are talking about.

7
Modification Help / Re: My scripting problems: 1 *New List*
« on: June 12, 2010, 02:50:48 AM »
Ok then. Crysist, it would not be needed to put "if ($specialmode==1)", because there is an else there. And even if you did put it there, it would not work since it is "==1" not "==0", then it would just go on then instantly go off.

Edit: Ignore

8
Modification Help / Re: My scripting problems: 1 *New List*
« on: June 11, 2010, 03:06:47 PM »
Why would that be relevant? Anyway, here it is:
Code: [Select]
$specialmode = 0;

function serverCmdSpecialmode(%client)

{
if ($specialmode==0)
{
messageAll('', "Special Mode has been turned \c3ON.");
$specialmode = 1;
}
else

//Problem
{
messageAll('', "Special mode has been turned \c3OFF.");
$specialmodet = 0;
} //Comes up with syntax error here - I have checked


9
Help / Re: Gamemodes
« on: June 11, 2010, 11:35:21 AM »
LOL? MONEY? To make gamemodes, you need to be able to script. Learn how to script, and you will understand how to make gamemodes. And blender is completely not needed to script. It is purely a modeling program. So, generally, you shouldn't try making a gamemode unless you can script. And i might be going a bit far, but someone i know keeps annoying me by saying "Can I make addons?" "What program do i need?" "Don't you just have to open blender and type: I want an addon that when you type /gobig and then it automatically uploads it and writes description?" Sorry for sudden random writing, though it is getting annoying people that think you just do 1 little thing then you have made an addon - easy as pie. Well, hate to break it to them, but you actually have to do work, learn scripting, learn modeling for lots of addons, and so on. It is definitely not as simple as they think.

Ok then....Anyway, to start scripting, you simply make a text document, and change the file extension to .cs. I recommend starting by changing existing scripts, like the gun script, and figuring out how to change it's color and stuff, then when that is too easy, move onto something else... I found a guide which will help you quite a lot (and no, i am not just posting this to get people to look at my topic) : http://forum.blockland.us/index.php?topic=113372.0.

I know what you must think, i was in your shoes only... a week ago, and i have learn't a LOT in those 6 days. 

10
Modification Help / Re: My scripting problems: 1 *Reset List*
« on: June 11, 2010, 11:03:43 AM »
OK, got a new problem and remade list. Time for people to post again:

11
um...that was first script i did...i just looked for obvious words like "emmiter" or "colorshift", and stuff like that.

12
Modification Help / Re: Usefull TS Guide
« on: June 11, 2010, 02:45:05 AM »
Bump

13
When i edited it, i made it blue, have star instead of smoke, and be incredibly accurate. First day. Not that tricky.

14
Modification Help / Re: Bots and Playerimages question(s)
« on: June 10, 2010, 12:50:11 PM »
You talking to me?

Edit: If so, then what do you think i am trying to do?


15
Modification Help / Re: My scripting problems: 1
« on: June 10, 2010, 10:43:53 AM »
Fixed.

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