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Messages - TheBetterMouseTrap

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1
Modification Help / Re: Craftsmen Medieval RPG
« on: August 10, 2010, 10:57:35 PM »
I personally am a fan of making it smooth and english-like to type these things.

Such as:
/give 12 copper to someone
or
/give 12 copper
If you use it with "to" it takes the next couple of words and tries to find a player nearby to give that money to.
If you omit the "to someone" it will try to give it to whoever you're looking at.
Also distance-based: Need to be within an 8x plate or so (very close) to trade. Perhaps 12 at the furthest.
I would agree with you, its easier to remember commands when they are more natural in our minds, which is what making it more English-like would do.

2
Modification Help / Re: Craftsmen Medieval RPG
« on: August 10, 2010, 10:40:07 PM »
But why, what is the economy here? I understand trading money for weapons of armor picked up from fighting? But to what end do you gain money? I guess from what i can see it would be a much more trust based from of trade due to no assurance that you will get what you paid for or get paid for something, which is a good system too, i was just expecting a city rp like system with event bricks for buying weapons and armor.

3
Modification Help / Re: Craftsmen Medieval RPG
« on: August 10, 2010, 10:11:18 PM »
did you really just ask that
ok well now it sounds stupid... i meant how can i set it up to be used. without events store and such cant happen correct? So i meant how withing the rp can i set up a need for money. Maybe its really obvious but i cant see its use.

4
Modification Help / Re: Craftsmen Medieval RPG
« on: August 10, 2010, 09:57:22 PM »
elemental spells and the weapon pack in the medievalrp folder as well as the default bow and spear work with it, everything else won't work with the defense/offense system.
No, there are no events to subtract money.
Ok good to know for weapons, so what is money for then?

5
Modification Help / Re: Craftsmen Medieval RPG
« on: August 10, 2010, 08:40:53 PM »
do only certain weapons work with this, or do any weapons work?
EDIT: Also does this come with any events to add or subtract money?

6
Modification Help / Re: DM Bots Beta
« on: August 07, 2010, 12:56:10 AM »
11470

7
Modification Help / Re: Stranded
« on: August 07, 2010, 12:43:25 AM »
I'm sorry i am having a momentary inability to comprehend the main topic, specifically will this mod be released to the public?

8
Modification Help / Re: Making Reasonable Weapons for YOU!
« on: August 04, 2010, 10:01:12 PM »
Yes, yes, and YES. Please release them asap. Those are my three favorite Halo weapons. heehee i reordered them i'm so sly
/agree

9
Modification Help / Re: The Bug and MAS Mods
« on: July 20, 2010, 12:56:21 PM »
So what kind of time frame, rough estimation, are we looking at for the MAS gunship and the power suits release?

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