Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Blop?

Pages: [1]
1
Ok, I'll post this there. Didn't know that.

2
Alright, I've made my first vehicle and put it into blockland. Didn't put any textures on it. The weird thing is, that if i spawn its model (static shape), it mirrors the sky (which looks pretty cool). I'd like to make the vehicle do the same.

Here's a pic:

3
Modification Help / Re: Vehicle creation Tutorial
« on: June 22, 2007, 12:15:25 PM »
OK, then. Hope here's someone who can help me.

BTW, I ran into also other node problems and decided to make a thread anyway, so if that someone I already talked about sees this, he can answer there.

4
Modification Help / Complete node hierarchy for vehicles? [Blender]
« on: June 22, 2007, 06:35:37 AM »
Hi.

The title should explain it all. I'd like to make a vehicle with three seats in it.
The model is ready, and i can get it into Blockland. However, the mount points are not there where I wanted them to be, and collision is not working (I can walk through my vehicle). I tried searching the internet for a node hierarchy and found one, and used it without success. Here's the link.
Yeah, it's old and for 3dsmax, but I couldn't find anything for Blender.

EDIT: Okay, got the mounts fixed, but I can still walk through my vehicle. However, bullets and such don't go through it.

5
Try Blender
It might appear a bit complicated at first, but this tutorial should help.

You also need a DTS exporter (sorry, couldn't find the url, search)
and maybe this tutorial for making DTS files.

6
Modification Help / Re: Vehicle creation Tutorial
« on: June 20, 2007, 05:39:39 PM »
In Blender, what empty's childs do the vehicle mount points have to be?


(Sorry, I was too lazy to make a new thread for this question, so I asked it here)

Pages: [1]