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Messages - Erik1

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1
Gallery / Re: Cohort Team Laboratories [Peaceful Forest]
« on: December 24, 2014, 05:15:47 PM »
Looking great!, I remember when you were working on this before my break!

2
Gallery / Re: mountain dew
« on: December 24, 2014, 06:43:29 AM »
Lol, went on the forums for the first time in a loong while and I see this, you definetely have my full permission to use my build (which I can see you've already expanded!).
edit: 17687

3
Gallery / Re: Laboratories Default MAP
« on: May 03, 2014, 03:31:11 PM »
Awesome, got to love the default theme, really want to see this finished :o

4
General Discussion / Re: SUGGEST/PROVIDE BUILDS FOR NEW TRAILER
« on: November 29, 2013, 06:48:54 PM »
If I can get good angles on it, sure. That looks like it's full of holes right now.

Got a few angles without any, but I suppose that'd be a problem then

5
I suppose you aren't  interested in anything that's wip?


6
Gallery / Re: Skyrim Medieval Forest Update...
« on: May 04, 2013, 09:26:26 AM »
I find it fishy how the minute Erik posts here, Soul_JAH starts admitting.
I'm pretty certain that Score had him post this, he's the one of the two that have been on my server.

7
Gallery / Re: Skyrim Medieval Forest Update...
« on: May 04, 2013, 07:58:54 AM »
look ill give it to you straight, i used your unfinished build to create a map and to start with. i didnt give anybody any credits coz i have no idea who built it but iw as gona make it into a map that represents sky rim but now that i know you have my 99.9 percent credits also finished a mansion im gona place in a town. thx anyways

"was"
I won't mind if you use my build, I won't work on it anymore

8
Gallery / Re: Skyrim Medieval Forest Update...
« on: May 03, 2013, 10:14:41 AM »
I started this six months ago, I didn't focus on the terrain.
If you look at the few houses I built (that he didn't include in the pictures)they are slightly more detailed than the rest.
The castle (that he didn't include in the pictures either) is alot bigger than what would fit the build and also more than half assed.

Edit again: started the first version of this build in the summer 2012, but with almost entierly flat terrain, decided to remake it 8 months ago, GoT 4 months.

9
Drama / Re: Nickel and Lando the Climer
« on: May 03, 2013, 09:50:02 AM »
Nickel is nice

10
Gallery / Re: Skyrim Medieval Forest Update...
« on: May 03, 2013, 09:38:36 AM »
Ohlol
Feel free to use the build, but I'll still claim it as mine, since I built it, but stopped working on it.
I have a bunch of friends that can say it's mine, since they saw me work on it.
I can also explain how the events work / what I had planned for it.
I've had a dedicated server running this build for over three months, expired today.

Edit: Please don't touch Risen's or Orange's stuff without their permission.

11
Gallery / Re: Furdle's Alternative Vehicle Competition
« on: December 15, 2012, 04:21:29 PM »

12
Gallery / Re: Furdle's Alternative Vehicle Competition
« on: December 15, 2012, 04:09:55 PM »
Coincidence, blame Nickel

13
Gallery / Re: Furdle's Alternative Vehicle Competition
« on: December 15, 2012, 03:58:42 PM »
Desertpiratechristmasgraveraidingvehicle

Not so obvious (can you see what it is? :) )snake cannon.
16 wheels, swagskeles, what more can I say?
My trusty companion Nickel is handling the gun.

Yeees, I know the resolution is horrible


My wip superlovey castle in the background btw, noooo I didn't place it there just to show of..

14
Gallery / Re: Furdle's Starwars Collection
« on: August 30, 2012, 04:40:49 PM »

Bµbbler, please turn your head around around

15
Gallery / Re: Wink's City RPG
« on: July 07, 2012, 09:26:49 AM »
Posting for furdle:
Quote
" We cannot ban people because of "Trolling", there has to be a liable reason. Most complaints made to the server are due to people getting robbed $5. We arnt going to kick someone because they pickpocketed "

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