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Messages - Kalasi-Ama

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Forum Games / Re: Let's Build: Brintston
« on: February 22, 2011, 12:51:47 AM »
Im just saying build the seaport so that  when ships are built the townspeople will be able to expand he city.
I'm just saying immediate problems are more important than long-term problems. If the populace impeaches us, we'll never be able to make a seaport.

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Forum Games / Re: If you saw the above user's avatar in the dark..
« on: February 21, 2011, 01:19:31 AM »
Oh no, a ninja has been hired to kill me in the dead of night :c

3
Forum Games / Re: Let's Build: Brintston
« on: February 21, 2011, 01:05:22 AM »
I'm not going to name a specific poll option and put obvious logic behind it because I'm not quite sure which tactic will work best.

Six men moderately armed with orders to return hostile fire and here's why:
They don't appear as too much of a crushing force, so it's less likely this group would raise a warning flag in someone else's mind; but they still have enough authorative force behind them to make a fairly large impression on any hostiles who do decide to attack them.

4
Drama / My @!$# Server
« on: January 01, 2011, 02:53:41 AM »
As odd as it may seem to make a drama topic on one's own server, hear me out.


When I originally started hosting my server on my desktop, it was fun, with a few intelligible people who would join. There was a 40% chance that someone randomly would be unable to join, and we would IRC possible solutions to no avail.

As time progressed, my desktop broke and I got a laptop. I started hosting on that with significant connection improvements (20%). Then, I started hosting a Trench Warfare server, then a Lowgrav Trench Warfare, and finally a Lava Trench Warfare. (Before someone asks, that's down until I finish spreading lava.)

A while ago, while still hosting the Lava Trench Warfare, I got a dedicated server. The server, being a Trench Warfare, has picked up a certain number of newbs/noobs both that regularly join, which begins to wear on my nerves. As time goes on, this trend continues, along with a decrease in logicality of certain bans I made.

Recently, I changed it to an Infinite Mining for a short period of time, then a freebuild. I noticed that I spent about a third of my time clearing idiotic spam, so I put the /clearSpamFunction on a fifteen second loop. Now I spend about a third of my time telling idiots how to not have their bricks cleared.

I can't even build on my own server anymore, and it's to the point where I've made Sithless the host-in-acting. Although I don't have any plans to take the server down directly, I'm most certainly not going to be putting it back up if and when it does crash again.


Discuss/rant about how bad my server/its administration is.

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Modification Help / Re: script entering console commands?
« on: December 29, 2010, 09:14:46 PM »
That's probably a good thing, too.

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Modification Help / Re: script entering console commands?
« on: December 29, 2010, 09:08:05 PM »
If you mean what I think you mean,

Code: [Select]
eval("echo(\"Don't go making another techEval script.\");");

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