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Faces, Decals, Prints / Re: MW3 Decals!
« on: March 31, 2012, 11:21:48 PM »
PMC, yea! thx. I should also make the inner circle, and maybe the militia guys as well.
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Your eyes are burning?wouldn't that be very Very stuffty? get your grammar straight.
All I am seeing is my eyes being taken out of there sockets and shoved into the toilet due to this really stuff decal.
Not saying I can do better, but this is stuff
VeryVery stuff
The skin part kinda makes sense...i mean, it looks kinda weird.look at the picture. if I make it transparent it'll be grey like the rest of the torso (other than the vest), and the game cuts off the edges of the decal, which is why you can't see them.
You need to download Shaper, (use the trial wisely) to open .DTS files.well i already tried blender, that didn't work out so well for me, but i'll try the others. Thanks! and I have seen Sgt Walters as well, but I want a G3 with the HEX camo. :3 I'll try milkshape first...
Dts format is pretty complicated and it seems to be designed to not be edited by anyone else except those with the original model.
And the G36C you want is pretty much in Sgt walters weapon pack, that is if you are fine with hands and reloading.
And you can use blender(free, many more features), milkshape(simple easy to learn), wings3D(have to export model through either blender or milkshape), or sketchup(same as wings 3D)
I prefer blender