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Help / Re: How can I make a 1x1 Print Block with Prints on all four sides?
« on: September 08, 2013, 03:40:07 PM »I think ceiling print bricks comes with one.Ooof! Just what I needed! Thank You! :3
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I think ceiling print bricks comes with one.Ooof! Just what I needed! Thank You! :3
you know add-ons are supposed to be in .zip files right?
the path is from your blockland folder in documents.
in your add-ons folder, you should have your add-on, which is probably Sound_namehere. that's what you put there in that spot. the name of the .zip file, without the .zip.
"kirra.wav";
should be
"Add-Ons/(whatever your add-on's file is)/kirra.wav";
When saving, select "All Files (*.*)" as the file type, and name it server.cs
make sure it's in the uppermost folder of the .zip (not in any folders within it)
also make sure you have a description.txt file in the add-on as well.
and of course make sure it's activated.
He already has the sound.
In your server.cs, you have to define the datablock for the sound. The code will look something like this:Code: [Select]datablock AudioProfile(YourSoundData) //Replace YourSoundData with a name. One word, no spaces. For script, doesn't show ingame.
{
filename = "Add-Ons/Sound_YourSounds/sound.wav"; //Path to your sound file. Should be in your add-on's .zip file (don't include the .zip extension). I'm sure you know how paths work.
description = AudioClosest3d; //do not change
preload = false; //do not change
};