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Gallery / [NEW] Traplord's Medieval RPG [WIP]
« on: August 22, 2014, 04:48:03 PM »[NEW SERVER] Traplord's Medieval RPG [WIP]

NOTE:
-This map and server is a WIP (Work In Progress) and will be frequently updated.
-So far, the server has only been run on Single Player.
-Any talented builders who want to help please comment below.
-This map and server is a WIP (Work In Progress) and will be frequently updated.
-So far, the server has only been run on Single Player.
-Any talented builders who want to help please comment below.
Current Features
Guards
-Guards patrol the city.
-They do not attack citizens unless they attack them.
-When killed, Guards drop XP and a small amount of gold.

-Guards patrol the city.
-They do not attack citizens unless they attack them.
-When killed, Guards drop XP and a small amount of gold.

Bank
-Regular gold will be lost if you die
-Banked gold will not.

-Regular gold will be lost if you die
-Banked gold will not.

Armory
-Players can purchase weapons and armor.

Range
-Players can purchase bows.
-Players can use the range to gain XP and gold.


Skills
-Woodcutting, Farming, Fishing, Mining, + More
-Goods can be sold to make a profit.

Future Features
-Several cities
-Leveling up system
-House owning
-Horse owning
-Fast traveling
-Quests
-Hospitals, Inns, Restaurants, etc.
Once again, talented builders who would like to participate please comment below.
-Players can purchase weapons and armor.

Range
-Players can purchase bows.
-Players can use the range to gain XP and gold.


Skills
-Woodcutting, Farming, Fishing, Mining, + More
-Goods can be sold to make a profit.

Future Features
-Several cities
-Leveling up system
-House owning
-Horse owning
-Fast traveling
-Quests
-Hospitals, Inns, Restaurants, etc.
Once again, talented builders who would like to participate please comment below.