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Messages - Borgoth

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1
Gallery / Working elevator
« on: September 11, 2008, 07:27:22 AM »
Since the jvs elevator mod is not released yet I decided to make my own elevator with use of events. It took me about 1 hour to tweak it. Now you don't hit your head against the ceiling or get stuck into the floor. :)

pics:
inside pannel:

outside:


the save is included so you can see how its done. Feel free to use it.

2
General Discussion / Re: V9 rumors!
« on: June 07, 2008, 03:43:40 PM »
* Ðænth figures out what date it will come out
The...
JULY 4! Yay! When we celebrate America's Indenpendence and v9 celebration!
(I really thought about this, think about it a huge celebration in america just because of the releastion of v9)
xD
does badspot even live in america?

I think he lives in VA.

As far as I know he is Dutch. But maybe he lives in the U.S.A. nowdays

3
Help / Re: BADSPOT MY KEY
« on: April 23, 2008, 01:13:42 PM »
If you entered your serial the same way like you opened this topic. Then it's not that strange it doesn't work...

Make sure you don't enter a 0 by an O And other things like the i or L.

4
General Discussion / Re: In the Begging there was???
« on: April 23, 2008, 12:30:27 PM »
i can remember my very first build in vanilla. Not a crappy stair or a catwalk. But a cool house.
here it is:

(the right one)

5
General Discussion / Re: Direct3d?
« on: April 23, 2008, 12:19:34 PM »
I barely seem to have any problems with my Ati 2600Pro.

I'm using the 8.4 driver version and almost never have any artefacts or missing body parts.

6
General Discussion / Re: ###(Making ID List)###
« on: April 23, 2008, 12:05:50 PM »
Add me. :)

name: Borgoth
ID----: 3596

7
Help / Re: ATI Stretched out polygon solution:
« on: March 08, 2008, 04:42:11 PM »
I Downloaded the newest drivers for my Ati HD2600Pro, and the stretched poligons problem seems to be solved. I changed:
Code: [Select]
$pref::OpenGL::disableEXTCompiledVertexArray = "1";
$pref::TS::UseTriangles = "1";
into
Code: [Select]
$pref::OpenGL::disableEXTCompiledVertexArray = "0";
$pref::TS::UseTriangles = "0";

I now got both smooth shadows and normal landscape.

Linkt to the newest drivers

I hope this helps alot. cookies as payment are excepted

8
Help / Re: brown townog Power Saving Mode.
« on: January 10, 2008, 12:05:53 PM »
Do you play in fullscreen? if yes, try windowed mode. Might help is your screen resizing fails.

9
Help / Re: ATTN ATI Radeon Users
« on: January 04, 2008, 11:28:34 AM »
those drivers don't seem to work for me. i have an HD2600PRO, i reïnstaled the driver twice but it only seems to get worse. isn't there anoter solution?

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