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Messages - Epicwardus

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So I'm currently making a Zombie Survival Gamemode I have everything how I want it to be except one thing, the ammunition I have tweaked around with Brickownership 0 1 and 2
Also I have tried Include all player bricks both 0 and 1, including players use own bricks 0 and 1. Help? It would be really nice if I could get the ammo working as that is my only problem so far.

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General Discussion / Re: PlaneZero's Scavenge=Domination (Alpha)
« on: December 29, 2015, 06:19:40 PM »
Great idea, good map. One problem is the title. Scavenge=Domination is really clunky to say. Maybe something like Scavenge Domination or Scavenge or Domination

I do need a better name It just appeared in my head so yeah, please give me suggestions on the server name.

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General Discussion / Re: PlaneZero's Scavenge=Domination (Alpha)
« on: December 28, 2015, 07:43:15 PM »


What

That is my game with maximum graphics derpz the low fps is amazing.

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General Discussion / Re: PlaneZero's Scavenge=Domination (Alpha)
« on: December 28, 2015, 05:42:21 PM »
Love the map 11/10
Thanks, the map will be improved on.

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General Discussion / Re: PlaneZero's Scavenge=Domination (Alpha)
« on: December 28, 2015, 05:41:05 PM »
Update: T3 made a temporary lobby.
More scientific documents.

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General Discussion / PlaneZero's Scavenge=Domination (Alpha)
« on: December 28, 2015, 12:21:42 AM »

                           PlaneZero's Scavenge=Domination!


PlaneZero's Scavenge=Domination, is a server that is a mix of slayer territory with a scavenger twist to it and extra additions based below.


How does this work?

So there are three teams:
Raiders
Scavengers
D-A-E

Each team starts off with just a pistol and you are suppose to search in bins, trash, tables, beds, crates to get a random weapon; a object will be empty for a amount of time before getting a weapon in it again.
Not just that but you have to conquer the map as well.
When you capture a point or when a person on the other team captures a point a notification will pop up on your screen saying "Team name has captured flag #"
On flags 5, 6 ,11 ,2 there will be a supply drop that will only last for a short period at that flag or capture point.
There are secrets laying around the map called "Scientific Documents" which you can find and they will give you power ups and items that you would normally not get, once a scientific document is clicked on it will disappear in till the minigame restarts or when the round ends.

This is in Alpha so a lot may be added in the future.

Screenshots:

                                              
                                              
                                              
                                              
At the moment the map is very unfinished and will be revamped to look better in the future.

Right now the server will be doing function tests to test how the game will play and how to improve on the game play such as balance issues with weapons and overall game play.

Things that may be added:


Guns Dealer
Use points to buy a new starter weapon.
Random Bots if slayer would work with bot holes.
More maps.

This does use a random weapon system but it isn't like Visolators.

The server has many weapon packs so that you can get many weapons even fallout weapons like the fatman.

Weapon packs:

War Hammer 40k

Halo "Midway Sentinel"

Fallout Bundle "Midway Sentinel"

Tier Tactical 2 "Bushido"

Flintlock Weapons "Gravity Cat"

Update T3

  • Added Lobby
  • Scientific Documents

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General Discussion / AI Boss Battles (WIP)
« on: March 18, 2015, 02:42:55 AM »
So I was bored a few days ago and this idea appeared in my mine after like 2 hours . At that time I was being bothered , by my friend ALOT for idea's.So I though what if I made AI Boss Battles ? Like the Bosses are basicly Bots.
Now I know there is some people who say why can't the players just be boss ? Now my blockland name used to be called Epicwarlus now its PlaneZero . So I made it to where some bosses unlock classes but I have only one problem . How to I make the bots have a health bar ? Im just using vanilla events mostly . So I started hosting AI BOSS BATTLES 4 days ago.
So do you think this idea is neat or not ? Also just to mention please don't be a jerk and say this is a copy or a rip off for no reason.



Bosses There's a total of 31 bosses so far.
Classes There's 24 classes.
8 classes can be unlocked!

Oh I would also like to see some of you guys think of new ideas!

Players working on server PlaneZero, LBPGuy20.



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