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Messages - @trinick

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Modification Help / Re: is a client level up system posable?
« on: July 17, 2013, 11:26:31 PM »
Code: [Select]
function getScore(%guy)
I believe he meant a novel level-up system, not how to get the score from the player list.

But yes, indeed that will get the score from the player list.

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Drama / Re: The Complete Guide to A Blockland Hacking Clique
« on: July 17, 2013, 07:45:12 PM »
You denied being involved with all the recent hackenings in the last topic, I believe.
Hope you enjoy your revokes, folks.
what i denied involvement with was BLHack.dll which is true: ddc made the launcher and compmix made the hack itself

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Drama / Re: The Complete Guide to A Blockland Hacking Clique
« on: July 17, 2013, 07:37:49 PM »
The funny thing is that last time this was brought up, you denied any involvement with it whatsoever.
reversing blockland? i've always been proud of that, i've been bragging to other scripters about writing add-ons in C++ for over a month

4
Drama / Re: The Complete Guide to A Blockland Hacking Clique
« on: July 17, 2013, 07:33:08 PM »
[img ]http://www.reactiongifs.com/wp-content/uploads/2012/09/orson_wells_Slow-Clap.gif[/img]
you used slowclap wrong

Anyways, back to the point, Ipquarx, 10/10 undercover agent. I looked over those files, and holy stuff are they incriminating.
all he did was ask me questions, that's like 1/10 undercover for trying

also, incriminating of what? that we reverse engineered blockland? congrats, that was obvious already

5
Off Topic / Re: Saxophone/Acerblock (holy stuff a positive drama)
« on: July 17, 2013, 07:28:17 PM »
raped, got moved

6
Modification Help / Re: Parenting the echo() function
« on: July 17, 2013, 02:09:24 PM »
It has other checks as well now.
Nah it doesn't. It's been played with since the 'update.' In reality Badspot just gave it a new code and added a string that basically says stop being a friend.

7
Off Topic / Re: Having my license sucks.
« on: July 17, 2013, 03:04:44 AM »
one time i pulled out of my driveway and all the way to the sidewalk on the opposite side of the street, 2cm from the curb in one swift motion. it was perfect, i felt like a badass. come to think of it, my car looks exactly like that. hey, is that me driving?
brother forget you stealing my story. it was badass too, it took me literally less than 2 seconds to park perfectly on the opposite side of the street. just one flick of the wheel and bam.

8
Off Topic / Re: Having my license sucks.
« on: July 16, 2013, 06:39:55 PM »
nice parking job!!!!!

My car is ugly, but I'm not going to post pics because Anybody's is way worse
ty i just kinda pulled in and it was perfect, didn't have to adjust at all

9
Off Topic / Re: Having my license sucks.
« on: July 16, 2013, 06:31:32 PM »
ha i got my car before i actually got my license, it sucked not being able to drive it

..but it sure is sweet now

10
Modification Help / Re: Parenting the echo() function
« on: July 16, 2013, 05:55:30 PM »
Is there any way you can pass arguments to it so it starts a dedicated server?
Yep. -dedicated

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Modification Help / Re: Parenting the echo() function
« on: July 16, 2013, 12:45:03 AM »
Could you get around that by using setModPaths() to include it?
Unfortunately setModPaths() appears to only accept certain arguments. If you try creating a new directory and including it, it won't work.

12
Modification Help / Re: how do you player drop certain item on death?
« on: July 15, 2013, 04:56:18 PM »
You'd parent the function where they die, create a new item at the same position of the player object, and probably add their velocity to the item.

You're asking us to spoon feed you, which many of us have an opposition to. We'll help you figure it out, but we're not here to write your code for you.

13
Modification Help / Re: getLine is not recognizing the last line
« on: July 15, 2013, 03:52:09 PM »
I don't have a copy of Blockland so I can't actually crack it open and test this for you, but what you're saying doesn't make sense. If echo shows 5 lines and getLineCount() returns 4 and refuses to read a line over 3, then you've discovered a bug and you'll have to find a new way to do it. Personally I think you should just parse it onLine(%this, %line) rather than parsing it after it disconnects. Then you don't have to deal with getLine, or storing the data, at all.

14
Modification Help / Re: getLine is not recognizing the last line
« on: July 15, 2013, 03:45:19 PM »
Are you intentionally skipping the first line (Line 0)? Otherwise, just check if %a is less than or equal to (<=) getLineCount(%page) to read another line.

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Modification Help / Re: Listing Arrays
« on: July 15, 2013, 03:33:18 PM »
I actually decided that a hashmap would be pretty useful so I coded up a resource to make pseudohashmaps and uploaded it here. This should explain usage adequately. I should mention that I haven't been able to test it yet, but it should work.

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