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Messages - XxRJxX

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1
Drama / Re: A Robloxian's Speech.
« on: August 27, 2009, 09:04:31 PM »
May I have link to that post?

2
General Discussion / Re: Osht Moments.
« on: August 27, 2009, 08:52:31 PM »
[Off - Topic] Omfg, So many Cookie Monster Avatars >.>


[On - Topic] I was about to finish a nice and great build until some admin destroyed it for jealousy.

3
General Discussion / Re: >>>How To Post A Decent Post
« on: August 27, 2009, 08:16:41 PM »
Moar People To Add To Take Advice From
HelpingHand <--- Very helpful with many things, and will help you. Hence the term, "HelpingHand"
Truce <--- Very helpful at scripting and such.

Suggestions for "Other Help"
Youtube.com/BlocklandTutorials HelpingHand made a Blockland Tutorial Channel; helpful.   :D

4
General Discussion / Re: Making Blockland Curreny Prints
« on: April 13, 2009, 01:22:58 PM »

Go ahead and put HelpingHand to the votes. HelpingHand has created videos for people to learn skills in Blockland.
BlocklandTutorials

5
General Discussion / Re: BlocklandTutorials Series
« on: April 12, 2009, 06:48:42 PM »
Nice! A very helpful tutorials.

6
Gallery / Re: Example of "Event_Camera"
« on: October 29, 2008, 07:14:31 PM »
Truely a helping hand. :P

Yes truely :)

7
Add-Ons / Re: Red Light Saber
« on: October 29, 2008, 07:12:13 PM »
It is Jedi Vs Sith!

Wait a minute? JVS? Trade made JVS which stands for Jedi vs Sith. :O

8
Modification Help / Re: How do I make respawn bricks?
« on: October 22, 2008, 10:18:11 AM »
%brick.fakeKillBrick(3-vector direction, int time);
%brick.respawn(); - Use if you want to respawn a brick earlier than the time it was killed for

For instance, %brick.fakeKillBrick("0 0 10",5); will cause a brick to explode as if hit by a hammer (moving slightly upwards) for five seconds and %brick.fakeKillBrick("0 0 0",0); will cause a brick to fall downwards and disappear permanently until respawned.

What you may want to do is have the direction as some multiple of the brick damage the projectile does and the vector from the projectile to the brick's centre, that way rocket explosions will cause builds to explode outwards rather than just falling down.

So...

                  %col.hits=0;
                  %obj.client.quantity["AddedOre"] += 1;
                  %brick.fakeKillBrick("0 0 10",5);
                  %brick.respawn();
?

9
Modification Help / How do I make respawn bricks?
« on: October 21, 2008, 08:22:25 PM »
What is the code to respawn bricks once it Fakekilled?

                  %obj.fakekillbrick();

How do I make a code for respawns?

10
Modification Help / Need Help, How do you make a command?
« on: October 12, 2008, 06:43:49 PM »
Like the title says, How do you make a command, for example.
/wand (then wands spawns in your hand)
and how do you make a command (Example:  /rules) and text pops out.
Quote
type in /rules....
Text pops out,

No asking admin, etc

Please and thank you.

11
Gallery / Re: LoserHero's Resident Blockland Challenge
« on: September 20, 2008, 10:19:30 PM »
Where is the download to the challange. (Bricks, events, etc.) So i can play :D

12
Help / Re: Can't host, already ported but still.. can't host.
« on: September 07, 2008, 02:25:18 PM »
Ack, can't edit.

Did you try this guide first?
http://www.portforward.com/networking/staticip.htmNormally you would use 168.192.1.(find this number in above guide)

I don't get it... Can someone Team View and do it for me?
message me if you are willing to do it...(thanks)
MSN:XxRJxX@live.com
xfire:dancinginair

13
Help / Re: Can't host, already ported but still.. can't host.
« on: September 07, 2008, 01:03:19 PM »
Ack, can't edit.

Did you try this guide first?
http://www.portforward.com/networking/staticip.htmNormally you would use 168.192.1.(find this number in above guide)

ahhh! So i should make a static IP :D
Thanks!

14
Help / Re: Can't host, already ported but still.. can't host.
« on: September 07, 2008, 01:01:30 PM »
I have a strong feeling 172.16.0.### is wrong.
How is it wrong?

15
Help / Re: Can't host, already ported but still.. can't host.
« on: September 07, 2008, 12:49:35 PM »
On the End Port (28032), I know that isn't the right one. I tried (28030) but still nothing

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