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Messages - Blockoman

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1
Modification Help / Re: The Bug & MAS Mods
« on: January 10, 2013, 04:16:39 PM »
The dobsonfly larva could actually be an antlion larva, instead, if you're interested in the general look.

The bonus to making an antlion? It sits in a pit of sand and murders people.


Look at this little guy. He will mess you up.


I feel like I've already posted something about these in the past, but if it's too close to the Sand Parasite, perhaps you could give that some of its behaviors?

*Demonic crunching jaws
*Spits sand at its prey to trip them into its waiting mouth

2
Modification Help / Re: The Bug & MAS Mods
« on: December 22, 2012, 06:23:17 PM »
Soon... the end will come for humans. Death from above! Below! And everywhere in between...

There needs to be a server with the processing capabilities of NASA.
200 players total, 100 on each side. One hour of bug-filled carnage.
Who will win?
Who will claim the ruined husk of the Earth?

There's only one way to find out...

3
General Discussion / Re: Keeping v19?
« on: August 28, 2012, 02:49:47 PM »
Everything about this message is silly and unnecessary.

Its no secret you can keep old versions offline. Doesn't mean tens of thousands of players are going to start using outdated versions just because they can.

Honestly lol.
This. He's not a "handicapped idiot" because he's attached to his maps that he's made and/or built in. I seriously doubt this thread will cause thousands of people to downgrade their versions so they can play singleplayer all the time.

4
Add-Ons / Re: LSD Shaders
« on: August 28, 2012, 02:47:31 PM »
Did you just bump this?
Gasp! A three-day "bump?"

5
General Discussion / Re: Best YouTube Blockland VS. Roblox comments
« on: August 27, 2012, 03:10:07 PM »
How... are people this stupid? Are they allowing five-year-olds to make their own YouTube accounts now?


Uh-oh. Guys, Blockland got desqualificated.



And the brilliant musings of one Venomous777ful: (in order of when they were written, not how they appear on the page)






6
Modification Help / Re: Bot Events II
« on: August 25, 2012, 01:27:23 PM »
Good god, you are amazing.
Badspot deciding to remove bot events, no matter how important that may have seemed, cost my friends and I hours upon hours of work on RPGs.
Now, all that's left is the build, which seems so empty now: there's no story, no monsters, no NPCs, nothing.

If I could ask you, please try to make the events relatively similar to the original, so even if we do have to re-event every single thing, it won't be that hard to figure out.
An even bigger favor would to make the events somehow identical, at least the "onBotActivated" business because I certainly cannot remember each and every single line of dialogue, let alone the movement.

If one of you, or even Amade, could upload a previous version of the Bot Events that are not failed, so we can at least have something working in the meantime... it would be very appreciated.

7
Modification Help / Re: The Bug & MAS Mods --Back to work~--
« on: August 22, 2012, 10:43:30 AM »
All thinks will come... in time.

Just a question; are any bugs specifically designated as healers? If we do not, I think modifying one type of the future ants to be a Honeypot ant (in real life, these ants hold honey and liquid in their abdomens, and when "pressed" by another ant they vomit it all back up.) Disgusting? Yes. An interesting healer class? I think so.


8
Valve Time                               Actual Time
"Soon" (1998), way before 2005     October 10, 2007   

So the Dragonfly and/or whatever else will be released should safely be out by 2021.

9
What was the old dragonfly model? Just curious. I remember it, but don't want to search through the multiple topics with 70+ pages just to find it...

11
Only its face is ugly.


It looks kinda squishy in the full view.

12
i've been playing minecraft with no mods lately and it seems more challenging and fun without mods.

but normally i use.
  • optifine
  • rei's minimap
  • zombe mod
  • mo creature - isn't that default now though?
Use Zombie Awareness and Hardcore Ender Dragon.

It's practically vanilla but way harder.

13
Games / Re: The Elder Scrolls Megathread- Dawnguard looks bad ass
« on: June 11, 2012, 03:57:21 PM »

The area between Helgen and Riverwood will always be my favorite.
The dead wolf really adds to the scenery.

14
My biomes in order from most to least favorite:
-Plains
-Extreme Hills
-Taiga
-Desert
-Swamp
-Forest
-Mushroom Biome
-Jungle

Jungle rapes my FPS, even on fast graphics.
I like how your list is the exact opposite of how I would've made it.

15
Modification Help / Re: Dragon Pack - New Topic!
« on: May 05, 2012, 07:03:28 PM »
This is intended to replace the old dragon topic, or complement it?

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